I know there are already some Curve Editor videos on YouTube, but they’re kinda old and don’t really cover all the little details… So, I think it’s time for a fresh, in-depth tutorial on the Curve Editor, especially for advanced animation (particularly advanced character animation [Body and...More
When Opening Morph Creator from iClone and once running, initiating New button, or Create button immediately crashes Morph Creator. I've tested this on two PCs, with the same result. Might it be an issue with the new 8.5 Release? Does anyone else have issue opening the Morph Creator and initiating...More
- Motion Puppet should be improved, or expanded. Plus to be able to import custom data. - The Mask feature should not have to be re-set every time a new motion is chosen....More
After I updated iClone 8 yesterday it no longer renders uncompressed AVIs. I know this has been reported already but I am working on a feature film and submitting shots to the editorial team. They are expecting high quality footage so this is a major production problem. Please fix or at...More
Character body animations and facial blendshape expressions are falling down with the current Kit 107. Please fix this? Support TicketID : 259933...More
UE5.2 (and 5.1) does not always match the position of iClone 8.1 or 8.2. There's some sort of bug here and it seems to be to do with rotation changes on the BASE layer of the animation clip. Additionally (at this may be related), since iClone 8.1 (I believe), LiveLink no longer offsets the...More
When importing FBX meshes with multiple objects, if I use the "Paint Material" paint-bucket, it removes that Mesh from the Material list. And I cannot select that mesh again using the Pick Material tool. 1. Import FBX mesh with multiple objects. 2. Use the Pick Material tool (B) to select...More