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I've presented the idea of creating presets for Characters that have cloned CC3+ bones such as leg, arm, neck/head and hand hierarchies so the body parts can be switched and accessed for mocap of complex characters. I hope Reallusion will adopt it and future proof it with AI video Motion Capture...More
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Submitted by Ascensi

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OK so I can’t seem to understand why you’re more focused on unreal and it seems like Iclone8 is just a $500 unreal plug-in
I see you doing more tutorials on using iClone in conjunction with Live links and unreal
but unreal is a free piece of software, so I am a bit confused on why you’re focused...More

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I'd love to have the ability for Black Magic Fusion/Studio to Live-Link animated characters, lights, cameras, IBL, elements(any images in an iClone scene) and Vise versa. Maybe real-time animation could also be possible.
*The Live Link could have preset option to load a template for Match...More

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It would be beneficial to have a bridge similar to the Unreal Live Link Plug-in for iClone 8 that harnesses the capabilities of Metahuman to animate custom characters within both Unreal and Omniverse. It's puzzling why this integration is swiftly available for Metahuman models yet remains unavailable...More
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Submitted by zancoisrice

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Hi Below is my feedback on my request.
Qustions:
1) I plan to use smart Glove (Roko) for motion capture, what other plug-in i need ?...More
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Submitted by gyu_030036

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I decided to open this ticket because i think this is either a bug or iclone cant handle Physx properly. I opened a thread in the forum because i wasnt able to find anyone reporting this. https://forum.reallusion.com/542807/PhysX-issues-CPU-or-GPU-
First i thought its another WIN7 issue,...More
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Submitted by K_Digital

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i have to do alot of scenes and it requires to walk backwards please add that in the next update
also there is alot of lagging and closing out
also is there anyway you can fix foot sliding permanently Ty so much please let me know...More
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Submitted by lasagnaman

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For example, I've built a custom character with Hoses that have spring joints, one of the hoses needs to be attached or follow the jaw bone but there is no option for this - currently joints can't be attached to the same character elsewhere.
The attached video clip is a WIP with many other...More
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Submitted by Ascensi

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Hi
I've tested the software, first able i can say is the best cuz its so hard to find a software on which provide the best quality on animation, textures etc. Well done :)
The things that the software needs to rock on and be unstoppable is the following things:...More

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I recently upgraded to version 8.2 a couple days ago and now all my new content is gone that I purchased. All I see is a hand full of some old stuff that I purchased years ago. I was redoing some scenes in a movie I had made and I needed an animation from the Hand to Hand combat animations...More
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Submitted by toppro77
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