Usually (40-50%) the program crashes when merging clips. Also, when I minimized the program, after 10-15 minutes the program was crashing. After the last update this was fixed, but if we keep the program in the minimized state for 40-60 minutes, it still crashes....More
Hello, after the 8.11 update motion blur and ambient occlusion aren't working anymore. Unistalled and reinstalled iclone. Same for the Nvidia Drivers. I tried an old trial installer and it is working no prob. Any chance I can get a download link to the previous version? Thanks...More
This happens every time now, even after a reboot and going back to a previously saved file. Please help! steps to reproduce (note: this happened after I produced 3 acculip animations in the same timeline) 1. load character (eddy)...More
1. Exporting the scene stars the bug 2. In iClone 7, I have also had problems with this model, only it would simply STOP exporting and freeze until I reloaded the character. That doesn't help here. 3. The actual export will likely show him walking away along with his head, but his eyes will...More
I made an animation with Caterpillar: https://www.reallusion.com/ContentStore/Pack/adventure-pack-multi-purpose-caterpillar-vehicles I transferred ground meshes from UE to IC and made terrain....More
Whenever i try to transfer a character or even object. I get unreal crashes. Don't know what to do? LoginId:f8e090f541e478ee964721939ac090ff EpicAccountId:c6f42f8d8fc94677a4f75ec9f26fd227...More
Loading an iClone 8 template character or using and imported Ureal skeleton. Savig and loading hand gestures does not work properly, setting one or the other hand and loading internal gestures sometimes work as setup, sometimes override both hands, sometimes saved handgestures doesn't work...More
When ever i create new content in CC4, and then go to Iclone 8. As I navigate down through the directory structure a new content sync is done at every level of the directory for the same piece of content. Each sync take 30 to 40 seconds to complete (at least twice as long before the 8.1 update...More
Any cloth/shoes/hair which is tessellated or have a displacement map, becomes static in Iray render while character is animated. Those items "freeze" at the position of the timeline scrabber and do not move in the image sequence or MP3 renders. On a screenshot hair and boots are tessellated...More