If you select SET AS DUMMY on a prop, with the "receive shadows" option activated, the shadows on the object are not displayed when switching to ToonShader....More
They have already put in the "Issue 5319 png export is not working properly alpha export ... " and " Issue 5239 Export PNG image with transparent background is broken ... ", I wanted to add that TGA does not work transparency either. Waiting for the final update of the year, to create the...More
I tried this pipeline (https://www.reallusion.com/iclone/pipeline/flow_motion_daz3d_export.aspx) with all Genesis generation and was unable to get it working. The animation runs correctly in 3D Xchange, but after export it in BVH format and import it to DAZ Studio the initial pose is wrong...More
Would be interested to use an Iray map-baking tool for iClone, where you could render any iClone scene using iClone's Iray plugin, and then those full-scene rendered maps would be auto-applied to the scene's diffuse channels via an automated conversion process. The end result would be mainly...More
Hi! It would be great to having an embedded decimation function, even better with masking options, as low poly is trendy for a while by now. It would also be great to having wireframe options: color even with gradient options, thickness, opacity... Wireframed presentations also are trendy...More
The current mode of rendering using the stereo anaglyph produces renders completely turned green. The beautiful colors and lighting we use Iclone for are ruined. Many other applications can produce a full color anaglyph maintaining (within reason) the colors produced by the original render...More
While Quality control may not be much useful for stills rendering, it might be quite valuable for rendering animations. Preset samples count for the entire export batch maybe too much for rendering specific frames in the animation sequence. Quality control might help to arbitrary lower samples...More
im having an issue with the reallusion livelink, in some sets the characters LOD seems to be wrong (get close but lod doesnt change) and some sets it seems fine. also if i set the LOD to 0 nothing happens, any ideas? also they look fine in the skeletal mesh. I am using iclone 7.9 with the...More
There is an attribute in Iray .mi files: attribute integer "iray_degrain_filtering" 1 It set to 1 by default. I suppose it enables degrain filtering. But in a way it does interfere with Denoiser operation in very ugly way....More