178 issues found

0

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If you select SET AS DUMMY on a prop, with the "receive shadows" option activated, the shadows on the object are not displayed when switching to ToonShader....More
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Submitted by Matt GH

1

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Assigned
They have already put in the "Issue 5319 png export is not working properly alpha export ... " and " Issue 5239 Export PNG image with transparent background is broken ... ", I wanted to add that TGA does not work transparency either.
Waiting for the final update of the year, to create the...More
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Submitted by menro28

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Active
Everything anti-alias as it should except for Glow.
An object on an angle set to glow its edge has no smoothing....More
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Submitted by Dragonskunk

0

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Active
Would be interested to use an Iray map-baking tool for iClone, where you could render any iClone scene using iClone's Iray plugin, and then those full-scene rendered maps would be auto-applied to the scene's diffuse channels via an automated conversion process.
The end result would be mainly...More
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Submitted by TonyDPrime

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Votes
Active
Hi!
It would be great to having an embedded decimation function, even better with masking options, as low poly is trendy for a while by now.
It would also be great to having wireframe options: color even with gradient options, thickness, opacity... Wireframed presentations also are trendy...More
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Submitted by Imsoft

0

Votes
Not a Bug
I tried this pipeline (https://www.reallusion.com/iclone/pipeline/flow_motion_daz3d_export.aspx) with all Genesis generation and was unable to get it working.
The animation runs correctly in 3D Xchange, but after export it in BVH format and import it to DAZ Studio the initial pose is wrong...More
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Submitted by MBusch

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Active
While Quality control may not be much useful for stills rendering, it might be quite valuable for rendering animations. Preset samples count for the entire export batch maybe too much for rendering specific frames in the animation sequence. Quality control might help to arbitrary lower samples...More
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Submitted by 4u2ges

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Votes
Active
The current mode of rendering using the stereo anaglyph produces renders completely turned green. The beautiful colors and lighting we use Iclone for are ruined. Many other applications can produce a full color anaglyph maintaining (within reason) the colors produced by the original render...More
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Submitted by primeuser

0

Votes
Active
Create "MODE" buttons for each area of Animation Development:
CHARACTER MODE: Import CC3 into iClone where nothing else matters but creating the animation for that character. In this MODE, you can not edit the STAGE props. In this MODE, you can "add" facial poses to the MEDIA tab, which...More
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Submitted by TucsonDoobie

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Votes
Active
There is an attribute in Iray .mi files:
attribute integer "iray_degrain_filtering" 1
It set to 1 by default. I suppose it enables degrain filtering. But in a way it does interfere with Denoiser operation in very ugly way....More
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Submitted by 4u2ges
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