178 issues found

0

Votes
Released
Please consider adding texture slot channel for dedicated SSS to material options for all possible scene elements in iClone / CC.
Allow option for controlling light responsiveness for texture activation as 1 default will not work in all lighting scenarios, especially since iClone can use billboards...More
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Submitted by TonyDPrime

1

Votes
Active
Mocap equipment is good but expensive to buy, time to put on and refine after recording. Examples of use:
1. translate to mocap/instant match moving & scene alignment -AI identifies the body parts, virtual tracker nodes are created in 3D space matching the video in the background as animated...More
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Submitted by Ascensi

0

Votes
Active
There is an attribute in Iray .mi files:
attribute integer "iray_degrain_filtering" 1
It set to 1 by default. I suppose it enables degrain filtering. But in a way it does interfere with Denoiser operation in very ugly way....More
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  •  768
Submitted by 4u2ges

0

Votes
Closed
Hi,
Since the last full update, including Iray, my interface has changed. The characters are diaphanous, and no texture appears : neither clothing, nor eyes, etc. The rendering works but I can 't see anything when I change colors of props, nor those of the character.
I reinstalled Iclone, but...More
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Submitted by zeboudj16

0

Votes
Active
Would be interested to use an Iray map-baking tool for iClone, where you could render any iClone scene using iClone's Iray plugin, and then those full-scene rendered maps would be auto-applied to the scene's diffuse channels via an automated conversion process.
The end result would be mainly...More
  •  0
  •  761
Submitted by TonyDPrime

0

Votes
Not a Bug
I tried this pipeline (https://www.reallusion.com/iclone/pipeline/flow_motion_daz3d_export.aspx) with all Genesis generation and was unable to get it working.
The animation runs correctly in 3D Xchange, but after export it in BVH format and import it to DAZ Studio the initial pose is wrong...More
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  •  756
Submitted by MBusch

1

Votes
Active
iClone 7 is a great tool for animation, but something important is missing : The ability to change the scale of a character in the timeline!
Actually, we can change the size of a character, but it's not possible to do it while an animation.
It's something important for many reasons! Recently...More
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  •  755
Submitted by Leowald

0

Votes
Released
I didn't know what was creating this irritating problem for a lone time. I've also had customers complain about some products I made. I discovered that any object that has textures and any visibility keys underneath your reflective object will cause flashes/flickering in the reflective surface...More
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Submitted by Ascensi

0

Votes
Active
Having used iclone for many years now we have become increasingly frustrated at the quality of the ´water´ product.
The water needs to be re-done to bring the realism up to the standard of even the simplest of other apps. Sure the calm water is ok and with correct lighting can seem pretty...More
  •  0
  •  734
Submitted by richard666

1

Votes
Duplicate
As of the new update, Popcorn FX do not create light on its own.
Create a new project, create a prop or character, and turn on the flame thrower effect from Popcorn FX. There is no light from the flame....More
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  •  723
Submitted by dante1st
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