Some sets do not show LOD properly on newly imported characters
im having an issue with the reallusion livelink, in some sets the characters LOD seems to be wrong (get close but lod doesnt change) and some sets it seems fine. also if i set the LOD to 0 nothing happens, any ideas? also they look fine in the skeletal mesh.
I am using iclone 7.9 with the ex w tounge facial settings, UE4.26.1, updated livelink, and new character creator plugin.
one of the sets that failed is free on unreal it is the western town.
Thanks for your feedback!
As Lian said, the issue might not be related to LOD.
Could you try the simple Unreal Default Blend Project to see if the issue still exist?
Thanks for your help!
if you all use iclone Live Link to UE then it won't be the LOD issue. because iclone doesn't include LOD data