1663 issues found

2

Votes
Active
Indeed, I really want at least one extra animation Motion Layer (and Exporession Layer) for secondary movement, like breathing, overshoot, eye movements, etcetera
That is, to make the character more alive. So I can put some hold-pose extra movement in the animation, without changing the primary...More
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Submitted by Eddy's

0

Votes
Not a Bug
I've exported tracked cameras with a reference mesh from Blackmagic Design Fusion to iClone and it's absolutely critical to have both the camera and a reference object the same size & position when imported. We can import and set the scale of a camera but the objects don't have the same feature...More
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Submitted by Ascensi

0

Votes
Closed
Good morning (from the Midwest Region :)),
Wasn't sure where to post CONTENT issues, so I just came here instead. I hope this is okay.
So, I purchased this pack around when it first came out, but I am just now getting to see what this pack has to offer, and I noticed that the WALK_END motion...More
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Submitted by LogicalWarrior

2

Votes
Assigned
Maya crashes anytime I try to import FBX created in iClone....More
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Submitted by chancenorris

0

Votes
Active
I tried the lip sync feature yesterday and found that the smoothing feature is great. However, I found that I had to deal with the consonants and vowels differently. I might be wrong, but smoothing the consonants seemed to smooth them too much. The consonants still need to be sufficiently expressed...More
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Submitted by Mikay²

0

Votes
Closed
Please see this thread forum post-
https://forum.reallusion.com/442092/Watermark-on-my-own-created-content...More
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Submitted by Dorothy Jean

0

Votes
Closed
Hi
Im trying to write a "walk down stairs" script but I am unable to set the characters x y z transition position(Torso) in the generated clip.
I can set it for the Transition Track but this is outside of the motion clip....More
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Submitted by videodv

1

Votes
Active
Reposition the frame-indicator in the Curve Editor whenever selecting a frame on a curve.
In this way you can see and judge immediately in the viewport of iClone what the effect is of any curve-editing in the Curve Editor.
BTW. This would be just like when you edit a frame/key in the iClone...More
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Submitted by Eddy's

1

Votes
Active
We really need this rather than having to do more work to make props blue or green and have to key them out https://www.youtube.com/watch?v=6vaUXdZzy0c Daz already has this going for themselves!
My aim is to Render/export characters with background alpha and custom matte shadows for Davinci...More
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  •  1486
Submitted by Ascensi

0

Votes
Released
Hi RL Team.
It seems that the Camera DoF isn't working in Unreal LiveLink (Unreal Version 4.24.3). Focal Length and animation works fine, but Depth of Field isn't applied at all.
Thanks for checking....More
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Submitted by ToKoMotion