1663 issues found

0

Votes
Not a Bug
Morph animation doesn't work in Unreal Engine Live Link...More
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Submitted by Betapuru Digital

6

Votes
Active
When working with Mocap data, or a big amount of animation data in general, it can be difficult to see the problem areas when playing at max speed.
It would be great having a button similar to 3ds Max with speed options, instead of having to change the timeline....More
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  •  1861
Submitted by Attensi AS

0

Votes
Released
Hi, I would like to mention a problem about Motion Puppet. Whatever I do, whichever walk or character I choose, the subject always slides his/her left foot a little while his/her right foot remains steady. I mentioned the problem in the Forums at:
https://forum.reallusion.com/377573/Somethin...More
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Submitted by argus1000

2

Votes
Active
To make "dead eyes" more life-like add an automatic pupil size animation track that reacts to scene lights + control setting for it. No oher software has such thing. When a character looks at a light source pupils go smaller and vice versa....More
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Submitted by japentt

0

Votes
Closed
To recreate, apply the casual jacket to a character in CC, send the character to iclone and render an image, you can see the results I'm getting in the attached images, as you can see there's a thick line around the clothes, I changed the background colour to red to make the problem more visible...More
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Submitted by Jenova

0

Votes
Released
To reproduce:
1. Import anything as FBX to 3DX > iClone
2. Set Pivot to middle/middle (optionally you can do "Reset Transform" / "Reset Scale" but that does not fix the problem)...More
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Submitted by 4u2ges

0

Votes
Assigned
STEPS TO REPRODUCE:
- Follow the "Workflow from iClone to Unreal Engine" Unreal Live Link tutorials (https://www.reallusion.com/iclone/live-link/unreal-engine/tutorial.html) to load a non-standard character into iClone and transfer the files to Unreal.
- Test 1: From iClone, pilot the camera...More
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Submitted by kwittykat23

0

Votes
Released
If you have an object which the opacity slider is not set to 100% opaque you can NOT use it as an emissive object for GI.
You can demonstrate this to yourself by turning off IBL and all lights in a scene, turning on GI, and putting a cube on top of a plane. Set the material on the cube self...More
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Submitted by Kelleytoons

2

Votes
Active
Car animation system (steer, drive.. etc) is a must have in iClone. It is very strange that the only available solution is the legacy Tool Box (Bullet engine) which last updated since IC5....More
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  •  1846
Submitted by Mana.Lucine

0

Votes
Released
Hey RL-Team
After repeating this procedure again and again the must be a BIG BUG .
Try to do the following steps...More
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  •  1846
Bug
Submitted by 2IDs media:design