178 issues found

0

Votes
Closed
Problem: I have a project consisting almost 3 million polygons and set up a complex scene for rendering with displacement textures
and upon export to Indigo project files it would crash half way with only 432 frames.
I was told by support that what ever the quality I wanted to out put to that...More
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Submitted by Ascensi

0

Votes
Released
I'm working on a high quality IClone film. My project files are large. I was able to load these files on 7.80, but after updating to 7.81, I am no longer able to load them. I've tried changing my settings to minimum and loading the project but nothing seems to get them to load. I also renamed...More
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Submitted by james_muia

0

Votes
Released
None of the Particles contained in the WWll pack can be loaded into iClone 7.2 - a "Failed to Load File" error is returned.
Edit:
Comments made regarding Special Effects Vol.2 - Natural Phenomenon removed. These effects do work....More
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Submitted by wires

0

Votes
Released
Right now resulting DOF in a rendered image is affected by the size of the viewport in the workspace of the application...
Can we make it that the Depth of Field blur is applied to the actual resolution of the full rendered image, and not just carried over from the blurred areas of the Viewport...More
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Submitted by TonyDPrime

0

Votes
Not Reproducible
https://www.youtube.com/watch?v=xrvRPRr_g_8&feature=youtu.be...More
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Submitted by Cricky

4

Votes
Active
Hi RL,
during the editing process I always struggle with 3 limitations, which i hope one day (hopefully not too far away...) you will plan to fix:
1. the Mini Viewport is... "really "mini" : I understand somebody gave it this name, but in the age of multi-monitors it would come really in...More
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Submitted by RobertoColombo

3

Votes
Active
I'd like iClone to utilize all of my graphics cards and gpu/cpu cores. I see that IRAY has that ability partially and I'm somewhat relieved but it doesn't see video ram as one resource from multiple dedicated graphics cards installed and it's the same for iClone. Apparently Vulkan doesn't need...More
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Submitted by Ascensi

0

Votes
Released
When using AO the effect causes jaggy artifacts around the edges of objects in the scene, I've attached an image, it's just a simple arc shape lit with directional lights, I've maxed out all AO settings to make the issue as visible as possible. The image was rendered at 1080x1920, using 3x3...More
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Submitted by Jenova

0

Votes
Released
Hi there,
unfortunatlly the DOF mask has some issues, since the update 7.2 is out. It seems, that props with glow maps, realtime reflection and glowing light props are rendered different from the rest of the scene. See the attached picture.
Greetings, Direx...More
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Submitted by thedirector1974

0

Votes
Active
I have models that have been painted with Substance painter. I use 3d exchange to load model without textures; then press PBR material. As I am dragging the correct item into the different items that make up PBR it pushes a roughness or any one of the collection into other boxes. this is annoying...More
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Submitted by dixonjr
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