1663 issues found

1

Votes
Assigned
There seems to be some issue when using RRgb(r,g,b) and RColor(r,g,b,1.0)
When using one of the color constants everything is ok:
print(str(RLPy.RRgb.BLUE.Red())+" "+str(RLPy.RRgb.BLUE.Red())+" "+str(RLPy.RRgb.BLUE.Blue()))...More
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Submitted by jlittle

1

Votes
Active
iClone 7.4 has a very irritating bug in it, so that every time I hit the button to take the playhead back to Frame 1, the entire program crashes (this only seems top be happening on the button itself, not the keyboard shortcut [,]). My standard workflow when something screwy like this happens...More
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  •  1767
Submitted by Terry Miller

1

Votes
Active
Since there are functions to Add keys to a material component we also need functions to Remove keys.
Example:
Have: def RLPy.RIMaterialComponent.AddDiffuseKey(self, kTime, strMeshName, strMaterialName, kColor)...More
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  •  1356
Submitted by jlittle

1

Votes
Active
Hi I've tested both iClone and Character Creator 3 with Vorpx and they partially work. The UI is non existent in VR and taking the HMD off looking at screen the mouse cursor isn't visually stable -keeps hiding.
I've used 3DCoat with Vorpx and the UI does work and maybe the reason is that...More
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Submitted by Ascensi

1

Votes
Active
Use of billboards causes rendering to freeze. This is something that I absolutely need. Running IC-7-Rov-OFF.reg DOES NOT WORK. I've included the system information file for my setup. Please, please, PLEASE address this. This problem severely limits my use of iClone....More
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Bug
Submitted by dr_tyson_839241

1

Votes
Active
Even with high quality dof and supersampling the blurred background its not coming out smooth.
Weird square shapes/lines or spots appear....More
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  •  1627
Submitted by ahingel

1

Votes
Assigned
I noticed the Iray Preview Window updates very quickly when you pan or zoom, but takes a long time if you move the scrubber on the timeline.
I don't know if this can be "fixed," but I wanted to report my observation anyway.
TO DUPLICATE:...More
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  •  1498
Submitted by justaviking

1

Votes
Active
If physical objects with physical collision change in size, the collision area should conform to the new size of the object.
greetings
gharry...More
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  •  1477
Submitted by GHarry

1

Votes
Active
When using the Edit Motion Layer to do key frame animation, the locks to hold the hands and feet in a set location fail if the root bone is moved. The hands and feet move in arcs between the keys, returning to the proper location only at the keys. So in between keys, they move instead of remaining...More
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  •  1560
Submitted by Rampa

1

Votes
Active
Computer graphic motion is too predictable. There should be an easy way to add a touch of random motion to props, cameras, even avatars that could be used for camera shake, to make a car subtly vibrate while driving, or an avatar shake uncontrollably when he touches a live electric wire....More
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  •  1630
Submitted by gordryd