Dear Development Team, Could you please include the curve editor into iClone 8 and other professional tools like onion skinning and mocap track editing etc so the facial mocap would be more usable. Complete Crazy Talk 8 pipeline integration would be also nice....More
Dear Development Team, Could you please implement a 2D editable tracker manual and automatic for iphone to improve the quality of the facial mocap and other animations. To be able to edit it after the recording and resolve the tracked points and be able to refine it with curves also a viewport...More
I find it really time consuming to look through tons of motion content, and having to apply each motion to my characters (and then undo) if it's not going to work. I have hundreds of different types of animations for sword fighting combat alone, and even though those animations are labeled...More
As asked there: https://www.reallusion.com/FeedBackTracker/Issue/Expression-clips-can-t-be-reversed , we would be grateful if you can add a reverse option to the expression clips. But it'd also be great if you could add the options "Merge" and "Create Transition Clip" and to let us choose...More
The Curve Editor manual mentions here (if you click on "Note"): http://manual.reallusion.com/Curve_Editor_Plug_in/ENU/Default.htm#Curve_Editor_1/Curve_Editor/Supported_Data_for_Curve_Editor.htm%3FTocPath%3DBasic%2520Concepts%7C_____4 ...that the Curve Editor will be updated at some point...More
There is a context menu for reversing a motion clip in the timeline. However, there is no such option for expression tracks. Expression clips should also have the option to reverse them....More
Adding a shortcut manager to your softwares to allow the users to edit and create their own shortcuts for the tools they use the most could be really helpful and appreciated....More
Editing the curves of an avatar on i-Clone to fix or improve issues with the animation is something really hard to do in Forward Kinematics, that's why we would appreciate if you could improve the curve editor by replacing the rotation curves "upperarm", "forearm" and "hand" by translation...More
When working in the Timeline window and you select transform of an object you can set keyframes with "A". While still focused on the Transform you can not go back and forth on the frame position. When you then click on the next frame within the Timeline window the focus changes to the camera...More