I have up-to-date copies of iClone 7 (7.0.619) and the Perception Neuron Plug-in. I ran Axis Neuron (current version, 3.6.32), setup my suit, then loaded iClone 7 and ran the Perception Neuron Plug-in. As soon as I click "connect" iClone 7 crashes to desktop without warning. I've tried: 1...More
I'm following the pipeline to make MoCap animations with Axis Neuron and iClone 7 with the Perception Neuron plugin. Axis Neuron is working correctly and is configured according to the video here: https://www.youtube.com/watch?v=H0tTVlNx4S8 iClone 7 seems to work fine at first. I open the Perception...More
CPU processing on iClone does not seem to take advantage of multiple cores, at least on my system. I have a 4 core i-7 processor that shows only about 17 - 20% CPU usage whenever it is doing operations like real-time smooth, rendering (even with hardware acceleration), etc. I am not sure if...More
Hi guys, trying to figure out if reallusion is the right solution for us right now. I installed the iClone 7.22 Trial Version and the motion live plugin + the live face plugins, but the plugins aren't showing up. Is this intentional? Thanks for the Info,...More
Have a Genesis 2 iAvatar character imported through 3DXchange 6. Upon using in an iClone 7 scene, textures can convert fine to PBR, and all renders fine within iClone 7. If I attempt to export animation through iClone 7 FBX, get crash when textures are PBR. If I switch textures to Traditional...More
My Iphone and Computer connected to same WiFi network, I enter the IP address in iClone as shown in iPhone and it showing failed to connect . Please help me...More
I have recently upgraded my Graphics Card to a Nvidia 3090 RTX Card and tried to use iRay Renderer in both iClone and Character Creator. In both instances the 3090 RTX Card showed up in the Hardware Settings, but iRay Renderer failed to use the GPU. During one attempt iRay even indicated that...More
Hi! Please, note that for an anim of about 1000 frames the "Fit to window" option still doesn't work. One has to scroll horizontally to access all frames....More