I have applied to a plane, a video as diffuse texture. In the viewport plays correct. But when I render it, the video doesnt appear! I tried with png sequence and video format, same result on both. The video diffuse is only 1080x1080 mp4 in 30fps. (also tried it in 24 fps) I cant send you...More
Removing a Perform motion that changes a character's position then reapplying the same motion no longer causes the character's position to change. Example: 1. Open iClone and load the base male avatar. 2. Apply the Mason persona....More
I have spoke about this before , Character resizing during animation . Such events might be how hulk changes , how Pop Eye has his arms bulge after eating spinniach , some one may want to mutate someone after being in contact with toxic waste .. A wizard or witch may wanna shrink a victim...More
Over the past few days, I've been dealing with the same Session Freeze problem: Session freeze and / or feature conflict detected with the current graphics device . The program will be shut down now . Please save your project to avoid loss of data . By restarting the program the faulty graphic...More
I am posting here at the suggestion of Rampa after posting this problem in the forum. I created a path to walk my character through a labyrinth. It was created all at once with me placing points in the correct order from beginning (Red outside labyrinth) to end (Blue center of labyrinth)...More
When trying to match different mocap animations you need the body to be in the exact same spot. There is a need of an alignment-tool to do so; Right now the best way is to use the reach-targets, and use them between scenes; but it's an issue when the pelvis is supposed to move. You should...More
We all know that Female 02_Basic Walk is horrible, it doesn't loop properly, it raises one foot higher than the other, the hip doesn't pivot the same amount as the other. It's fine if you want to animate a character that was walking after being stabbed in the leg? So I took the time to correct...More
When animating CC3 characters, it seems like the clavicle bone is a little short. When the arms are hanging down by the body, it clips within the chest. If I move the arms a bit out, up and back, it makes the chest looks very prominant and massive (_03, _04). This is happening with both mocap...More
I will insist on reporting this bug, although it was minimized in my previous report (Issue 5767). I require that my complaint be correctly understood and interpreted and not trivialized. High-heeled shoes make the feet do not flex well. While it is true that in character creator can be fixed...More