291 issues found

0

Votes
Released
Removing a Perform motion that changes a character's position then reapplying the same motion no longer causes the character's position to change. Example:
1. Open iClone and load the base male avatar.
2. Apply the Mason persona....More
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Submitted by Hookflash

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Votes
Active
I have spoke about this before , Character resizing during animation . Such events might be how hulk changes , how Pop Eye has his arms bulge after eating spinniach , some one may want to mutate someone after being in contact with toxic waste .. A wizard or witch may wanna shrink a victim...More
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Submitted by Kenokocomics

0

Votes
Closed
Over the past few days, I've been dealing with the same Session Freeze problem: Session freeze and / or feature conflict detected with the current graphics device . The program will be shut down now . Please save your project to avoid loss of data . By restarting the program the faulty graphic...More
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Submitted by DuskyBC

0

Votes
Not Reproducible
I am posting here at the suggestion of Rampa after posting this problem in the forum.
I created a path to walk my character through a labyrinth. It was created all at once with me placing points in the correct order from beginning (Red outside labyrinth) to end (Blue center of labyrinth)...More
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Submitted by AncientWire

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Votes
Active
When trying to match different mocap animations you need the body to be in the exact same spot. There is a need of an alignment-tool to do so;
Right now the best way is to use the reach-targets, and use them between scenes; but it's an issue when the pelvis is supposed to move. You should...More
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Submitted by attensi

0

Votes
Released
We all know that Female 02_Basic Walk is horrible, it doesn't loop properly, it raises one foot higher than the other, the hip doesn't pivot the same amount as the other.
It's fine if you want to animate a character that was walking after being stabbed in the leg?
So I took the time to correct...More
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Submitted by Dragonskunk

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Votes
Active
When animating CC3 characters, it seems like the clavicle bone is a little short. When the arms are hanging down by the body, it clips within the chest. If I move the arms a bit out, up and back, it makes the chest looks very prominant and massive (_03, _04). This is happening with both mocap...More
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Submitted by attensi

0

Votes
Assigned
When i put on all the reach effectors on genesis 8
the neck effector dont seems to work when i
save it in clip collector. try to save in motion...More
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Submitted by j.n1

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Votes
Active
I will insist on reporting this bug, although it was minimized in my previous report (Issue 5767). I require that my complaint be correctly understood and interpreted and not trivialized. High-heeled shoes make the feet do not flex well. While it is true that in character creator can be fixed...More
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Submitted by Isazforms

0

Votes
Active
Create "MODE" buttons for each area of Animation Development:
CHARACTER MODE: Import CC3 into iClone where nothing else matters but creating the animation for that character. In this MODE, you can not edit the STAGE props. In this MODE, you can "add" facial poses to the MEDIA tab, which...More
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Submitted by TucsonDoobie
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