178 issues found

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If you select SET AS DUMMY on a prop, with the "receive shadows" option activated, the shadows on the object are not displayed when switching to ToonShader....More
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Submitted by Matt GH

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Hi,
That would be great when hiding elements like Avatars or props etc.. to get a better playback speed, for the moment it seems like the computer continues to calculate polygons of hided elements.
And,...More
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Submitted by jjmantello

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Hi!
It would be great to having an embedded decimation function, even better with masking options, as low poly is trendy for a while by now.
It would also be great to having wireframe options: color even with gradient options, thickness, opacity... Wireframed presentations also are trendy...More
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Submitted by Imsoft

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Under the Modify>Animation tab the text for the "Direct Puppet" window is listed as "Direction Puppet".
See attached Screen shot....More
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Submitted by wires

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Whether by plugin or core feature update, this feature would save time and the need to switch between multiple apps to create the effect....More
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Submitted by benhairston

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I exported an iClone CC body obj to 3DCoat to paint (with keep UV) but in 3DCoat anything I painted on the legs would show up on the head. I was using the spline paint tool. So i thought iClone must have some UV issue that wont work for what I'trying to do (just paint anywhere and the paint...More
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Submitted by Ascensi

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Just want to put in a suggestion for a new Sky Tool that allows for scaling the size of the sun and moon for Iclone 7.
Also, it would be great if there were a Sky Tool plugin for 'fantasy' and 'sci fi' settings including alien planets and other 'celestial' objects like comets, meteors, etc...More
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Submitted by Genursus

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When using AO the effect causes jaggy artifacts around the edges of objects in the scene, I've attached an image, it's just a simple arc shape lit with directional lights, I've maxed out all AO settings to make the issue as visible as possible. The image was rendered at 1080x1920, using 3x3...More
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Submitted by Jenova