225 issues found

0

Votes
Assigned
When i put on all the reach effectors on genesis 8
the neck effector dont seems to work when i
save it in clip collector. try to save in motion...More
  •  0
  •  851
Submitted by j.n1

0

Votes
Active
It might be useful that iClone Pipeline have a bridge to allow any scene loaded in Cartoon animator show in iClone's scene view with access to edit the 2D animation and be timeline.
It would have the option to show in the background or as an overlay over the iclone stage so that the 2D parallax...More
  •  0
  •  848
Submitted by Ascensi

0

Votes
Not a Bug
Hi there, I want my characters to look in a certain direction for my exported animations to unity. I thought look at camera or a primitive would achieve this and although it does in iclone when I save the animations and reload them or export them to unity the default no look animations are...More
  •  1
  •  838
Submitted by AndyAces

0

Votes
Not a Bug
It is a bit of a pain to try and figure out the total amount of my content purchases for the qualifying period. It will be much more civilized if reallusion tracked that total itself. It is annoying to need to use a spreadsheet in this particular application. I believe qualified but I'm still...More
  •  1
  •  827
Submitted by digitaldiety_20090922171914476

2

Votes
Active
Going off from a 2017 thread about root motion not being exported with FBX files, I have recently experienced that this issue still exists. For good measure I have tried a number of different things, including enabling/disabling Reset root motion, selecting both Unreal and Unity presets, and...More
  •  3
  •  825
Submitted by fabiobasile

0

Votes
Active
When sending a character from CC3 to iC, the whole character is overwritten. When having set up a character with custom morph targets, it is a paint to have to redo it, because you forgot to add something in the clothing. it should be an option to just send clothing, or just update clothing...More
  •  0
  •  820
Submitted by Attensi AS

2

Votes
Assigned
Maya crashes anytime I try to import FBX created in iClone....More
  •  0
  •  803
Submitted by chancenorris

0

Votes
Active
Hi There,
I'm trying to send over characters from iClone to Unreal Engine 4.26.2 via LiveLink, the process starts, the transfer command prompt starts but then half way through the process it just crashes and shows send and close or send and restart. Choosing send and restart button throws...More
  •  2
  •  796
Submitted by Jeasy

0

Votes
Closed
Hello,
Every time I've tried to render out a sequence with a character that has dynamics on hair and clothing, Unreal Crashes. I narrowed it down to it just being the character and I am not sure why the character is causing Unreal to crash? Other characters Ive imported render out fin in...More
  •  3
  •  796
Submitted by Lee-Oni

0

Votes
Not a Bug
When I drop a weightmap in for soft cloth use, it doesn't allow pure black, which in turn, makes things like pinning impossible.
But I can create the proper weight map in CC3 and bring it in. So it seems kind of like a bug to me....More
  •  3
  •  796
Submitted by dpolcino
1 ... 12131415 16 17181920 ... 23