Hitfilm only supports .ma Maya camera import, please make that an option for camera import, I'm sure it would be helpful for Maya users too, but really important for Hitfilm....More
I spend most of my time working in virtual production environments, and the unique VFX tools that only Houdini Indie offers to its users are an integral part of my 3D content workflow. So if you think that there is a way that Reallusion's impressive array of tools can be used in conjunction...More
It might be useful that iClone Pipeline have a bridge to allow any scene loaded in Cartoon animator show in iClone's scene view with access to edit the 2D animation and be timeline. It would have the option to show in the background or as an overlay over the iclone stage so that the 2D parallax...More
This may actually be a Live Link issue. When I load in my character into UE4 with Live Link, with hair physics active, the hair falls from the head (its fall is physically accurate, which is nice) and hovers around the character's knees. I understand this is a new bug that arrived with 7.81...More
Having used iclone for many years now we have become increasingly frustrated at the quality of the ´water´ product. The water needs to be re-done to bring the realism up to the standard of even the simplest of other apps. Sure the calm water is ok and with correct lighting can seem pretty...More
Hello, Every time I've tried to render out a sequence with a character that has dynamics on hair and clothing, Unreal Crashes. I narrowed it down to it just being the character and I am not sure why the character is causing Unreal to crash? Other characters Ive imported render out fin in...More
Dear Development Team, Could you please implement a 2D editable tracker manual and automatic for iphone to improve the quality of the facial mocap and other animations. To be able to edit it after the recording and resolve the tracked points and be able to refine it with curves also a viewport...More
I have an issue with Motion Plus files imported from Iclone 7 to CC3.4 to export to Unity I have simple repro steps 1-Open your character from CC to Iclone...More
Hi there, I want my characters to look in a certain direction for my exported animations to unity. I thought look at camera or a primitive would achieve this and although it does in iclone when I save the animations and reload them or export them to unity the default no look animations are...More