291 issues found

0

Votes
Not a Bug
Load the project: https://drive.google.com/open?id=15dJQh7AcHkxwOtml7gC2KoeHC4TtWA3n
Click the box and perform a move forward.
Perform another where the box stoped....More
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Submitted by The-any-Key

1

Votes
Active
Dear Development Team,
Could you please implement a 2D editable tracker manual and automatic for iphone to improve the quality of the facial mocap and other animations. To be able to edit it after the recording and resolve the tracked points and be able to refine it with curves also a viewport...More
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  •  850
Submitted by akos.szeki

0

Votes
Active
Hi, I have a question. Why does my character's mouth not open in the Unreal Engine, even though his lips and face move?
I've set up the Live unreal link and motion live to transmit movements in Unreal. The funny thing is, the iclone mouth opens and Unreal doesn't....More
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Submitted by wwyn

2

Votes
Active
Editing the curves of an avatar on i-Clone to fix or improve issues with the animation is something really hard to do in Forward Kinematics, that's why we would appreciate if you could improve the curve editor by replacing the rotation curves "upperarm", "forearm" and "hand" by translation...More
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Submitted by jjmantello

5

Votes
Assigned
First upon double clicking a different project file the user will be presented with a new dialogue that allows the user to select which environmental/visual and render settings or models to merge with the current open project.
iproject can retain more scene setup information than saving as...More

1

Votes
Active
These shaders are greatly needed tool for automation and realism
-Wind mode for tessellated plants, Curtains/cloth, and creature displaced fur. By default the wind shader with 0 wind would apply gravity at full. Wind blowing gentle would have variable hot spots.
-Water mode settings use...More
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Submitted by Ascensi

0

Votes
Released
A selected collision shape on a character is no longer highlighted correctly.
It used to be that a selected collision shape was highlighted in red and then when you selected another one, that one would be highlighted in red.
That is no longer the case. The originally selected one remains...More
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Submitted by animagic

0

Votes
Released
I have applied to a plane, a video as diffuse texture. In the viewport plays correct. But when I render it, the video doesnt appear! I tried with png sequence and video format, same result on both.
The video diffuse is only 1080x1080 mp4 in 30fps. (also tried it in 24 fps)
I cant send you...More
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Submitted by ahingel

0

Votes
Released
Removing a Perform motion that changes a character's position then reapplying the same motion no longer causes the character's position to change. Example:
1. Open iClone and load the base male avatar.
2. Apply the Mason persona....More
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  •  1037
Submitted by Hookflash

4

Votes
Active
iClone has the ability to merge separate motion clips into one single clip for easier manipulation and/or exporting.
http://manual.reallusion.com/iClone_7/ENU/Pro/Default.htm#iClone_7/Pro_7.0/09_Animation_Timeline_Editing/Merging_Clips.htm
It appears there is no such option for merging clips...More
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  •  1125
Submitted by DialogueTrainer
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