We all know that Female 02_Basic Walk is horrible, it doesn't loop properly, it raises one foot higher than the other, the hip doesn't pivot the same amount as the other. It's fine if you want to animate a character that was walking after being stabbed in the leg? So I took the time to correct...More
Variable velocity thrue life is a major feature for particle. You can add this non exhaustive list for variable velocity in the mesh , ribbon and texture super tools , setting keyframable of course : 1- ''Velocity thrue life particle'' which would break down into 2 sliders ranging from 0 to...More
Currently, when Prop Puppet is used to animate a child object, the position and orientation of the parent object seems to be ignored. For example: 1) Create 2 primitives, Parent and Child. 2) Attach Child to Parent....More
This would be very appreciated if the objects of the examples of your videos would be provided to facilitate the training. Your software is very good but very complex for a beginner. If we would have all the objects so you can use in your videos, it would be enormously simpler for our learning...More
B shortcut for piking material is great, but I would need one also for the paint bucket too. You hit b to pick the material but you have to go select the paintbucket to apply it somewhere else. A shortcut for the paintbucket tool would be very helpful to me. Thank you....More
According to the iClone manual, it should be possible to use IK with non-human characters using Bone Edit Mode in the Edit Motion Layer panel and enabling the IK Constrain option. However, the following steps will demonstrate that IK currently seems to be broken for non-human characters:...More
When animating CC3 characters, it seems like the clavicle bone is a little short. When the arms are hanging down by the body, it clips within the chest. If I move the arms a bit out, up and back, it makes the chest looks very prominant and massive (_03, _04). This is happening with both mocap...More
I use HitFilm Pro VFX software for many years, and it plays a Windows notification sound when it is finished rendering. This is super useful. It would be amazing if iClone could play a WAV file when it is finished rendering. Same thing for the iRay renderer. (The new "fullscreen render...More
Applying any of the three Transistion Curve Presets (Elastic start sudden end, Sudden start Elastic end, Elastic start and end), to a Control Point for the Prop on "Path Position %" in Timeline causes an erratic behaviour. The Prop bounces between the Start and Finish points of the Path. See...More