1658 issues found

2

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Please add the ability to keyframe attributes on the "Water" object. This is very limiting not to be able to change the parameters of water. Can't even hide it!!...More
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Submitted by TheBigEd

0

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I'd like it if mov files could have greater size or even lossless quality, similar to lossless AVI.
This will give more options to send the .mov video to 3rd party apps.
Currently, it has too many artifacts even with the best render quality....More
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Submitted by Dragonskunk

0

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If you save and close a project, when you reopen it it doesn't save that it is selected or the amount....More
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  •  965
Submitted by Dragonskunk

0

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Please bring the feature to edit the vertices on a mesh on iclone like cc3
And to be able to animate it too :D
That would be amazing <3...More
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  •  816
Submitted by ahingel

1

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Assigned
When you make changes to the curve handles in the Curve Editor and then make any change to the transforms you immediately lose all the changes you made to the curves on that frame because it treats this as a new key and resets every curve handle to the default setting.
This makes it very difficult...More
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Submitted by DialogueTrainer

1

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Whenever you set any Transform key on an object, be it moving, rotating or scaling, it sets a key on ALL transform tracks Translate, Rotate and Scale, as demonstrated in this video:
https://www.youtube.com/watch?v=sKrO9x9JQ7g&feature=youtu.be&t=123
This is *really bad*....More
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Submitted by DialogueTrainer

0

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I created this the other day in the forums, but Peter suggested this is the place for this.
Every time I open a particular project, the first thing I do is sort the props by name, so I can find the parent props, and this sorts the sub props also.
Then I save the project with the order still...More
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Submitted by Data Juggler

1

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Double speed:
Have it render 15 frames of one second from the timeline rendered with a time code of 30 frames per second.
or...More
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  •  953
Submitted by Dragonskunk

0

Votes
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Mirroring doesn't work with most avatars, chest proportions doesn't work with most avatars, 3DX standardizes all avatars so why doesn't all avatars work with Character Proportions?
If I import a character from FBX and then need to use Character Proportions, if I need an identical model perhaps...More
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  •  843
Submitted by Dragonskunk

0

Votes
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When trying to match different mocap animations you need the body to be in the exact same spot. There is a need of an alignment-tool to do so;
Right now the best way is to use the reach-targets, and use them between scenes; but it's an issue when the pelvis is supposed to move. You should...More
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  •  852
Submitted by Attensi AS