1657 issues found

0

Votes
Active
Hello,
I'm looking to scale up some of the rendering i create from iClone and was wondering if a command-line interface for the iRay plug-in might be available. I wanted to divide out the mi files to a GPU cluster and run the iRay module on each in parallel. Easy enough to build the scripts...More
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Submitted by felgryn

0

Votes
Active
Hi,
I'm just moving my content (176GB outgrew my local disk space) to an external disk.
When moving I got errors on the following packs:...More
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Submitted by alexis.kyaw

0

Votes
Closed
Hi,
I have purchased iClone 7.71 and installed it. But I'm not able to start iClone. It shows splash screen for 1 minute and then it vanishes.
Please help....More
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  •  640
Submitted by pratsnj009

0

Votes
Closed
When i use FOG on in the visual menu, position arrows doesn't seen on the object if the camera too far from the object....More
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  •  639
Submitted by Freddymusic

0

Votes
Not Reproducible
Hi,
I was asked to report this here:
For one project I am still using UE 4.24 as opposed to 4.25 and every time I tried to send content through Live Link to UE 4.24 UE crashed during the transfer. This was with the latest Auto Setup 1.1 plug in installed....More
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Bug
Submitted by cinemyscope

4

Votes
Active
You could include this in the iClone Physics textures paint tool and for painting Reach Color target textures on the terrain objects or characters.
This brush however is to paint or rather "grab" physically connected objects connected by constraints by magnet (gravity attraction and repel...More
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  •  638
Submitted by Ascensi

0

Votes
Active
It is an iProject. The scene is 4 musicians, two of which are guitarists and I had been working on their hands playing the instruments - so a lot of trial and error, as well as testing out DOF with a camera and particles (light possibilities). It was, time wise, way ahead of the version I had...More
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Submitted by esemgee

0

Votes
Released
Step to reproduce issue:
1. Start up iClone 7.81
2. Load an 'Avatar' (custom or default template, anything would work)...More
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  •  638
Submitted by hm7063

4

Votes
Active
When I build a mesh and import it into my scene..position it/rotate it etc and get it just how I I want, but then I need to modify the model in my 3D Application (C4D) I want to be able to just refresh the model in iCLone rather than have to re-import, re-position, re-scale, re-rotate every...More
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  •  638
Submitted by simon_20140205222146880

1

Votes
Active
The option for orthogonal view is only for the preview camera that you cant animate
Please add this option to the actual cameras too so we can animate the camera in orthogonal view...More
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  •  637
Submitted by ahingel