When positioning objects (props or avatars), often times I need to zoom in to get precise results, but then the Translate/Rotate/Scale gizmo is outside of the viewport. It would be really nice OPTION to have the GIZMO APPEAR IN THE CENTER OF THE VIEWPORT so I could still use it. I suggest...More
For an example check out things like Miarmy. 3D particles I believe are coming and it would be really great if we could have a crowd generator for well crowd scenes using a mesh templates from our inventory....More
When having any CC or G5/G6 male character "walk" from one position to the next, the feet slip and slide like the character is on skates. This has been a problem in iClone through several versions but it is particularly noticeable now. Various workarounds were available, supplied by the community...More
Process: I load a Terrain (High Map or normal Terrain pder Prop which is converted to Terrain) (no matter whether the Terrain of RL or created itself) - and the terrain is above the grid (terrains that load under the grid are not affected)...More
I find the Persona R-Click/Move command preferable to actually connecting my character to a path for walking along said path. Being able to have the character walk to, and then along the path with the animation speed and translation speed already matched is much easier than the alternative...More
it would be great if iclone be able to export the physics attributes of characters (hair and cloth) as APEX format for using in game engines like as Unreal Engine....More
It would be great if Iclone could create (or Bake) a medium or low poly version of an existing CC character that would take lip sync and motion animation so that we could create our own background actors and crowd libraries. This would allow us to have more actors in a scene and we would not...More
I have a character in Iclone 6.51 with an animation that I'm trying to export in 3DXchange. I select my character, click to edit in 3DXchange, so my character appears in 3DXchange, and then I highlight the frames I want to collect from collect clip, and right click and send motionPlus to 3DXchange...More