In working with the Face Puppet, I'd like to suggest a re-vamp of the controls to add more capability. Moving my mouse around for big movements like turning the head or looking up and down is fine, but for finer, more subtle movements --it seems unnecessarily difficult. What occurred to me...More
There are times when an object needs to be moved/scaled/rotated with the mouse but the XYZ gizmo is OFF-screen and the object is sometimes just partially in the view port. I usually have to zoom out so that the XYZ gizmo can be seen, or, use the numeric parameters in the modify panel or temporarily...More
I am testing the "Viewport Resolution" export for DOF. When I just export the preview, I get what is on my screen (same as second attached image). So, I expected that. When I select "final" output, and enable super sampling and high quality shadows, I get much stronger DOF showing in the scene...More
I'm still hoping to see root rotation alignment enabled for all motions added from the Content Manager. Currently it can only be enabled through AML/LUA scripting in Persona files....More
This has been BEGGED FOR in the user forums for years. It is extremely difficult - nigh impossible - to produce nice smooth, quality animations using the current puppet and keyframe tools. This is a must-have addition to keep Reallusion competitive. I'm sure others will add more detailed...More
I was trying to complete a simple effect. This is just using the "SKY" not the "Sky Tool" it might be a step or something I'm doing wrong or maybe it cant be done... Yet? All I was trying to do is have the sky rotate slowly to make it look like the clouds are moving in the background. I found...More
I'm pretty new to iClone and created a simple CC character walking along a path w/MixedMoves. Works good...but, as I want to modify the movements at the end, there is no Motion track in the timeline. Unfortunately, this worked before....More