Good DoF use could add extra depth and dramatic movement to the most mundane story world. 1. Dynamic key-able Auto-focus crosshair - with falloff control for "Sharp Area"...More
Frequently, after the tedium of character rigging, export/ import/ retarget in "pipeline pro" 3DXchange, new users are shocked to find out most character's bones are inaccessible within iClone for animation or fine-tuning. A simple, continuous, relatively easy to implement solution for a fundamental...More
When uploading contents to Marketplace using the Content Uploader, I found that CC Accessory files seem to get rejected. I am able to upload CCCloth items and when I turned the CC Accessories into iProps, I was able to upload them but I could not upload the CC Accessories directly. The error...More
Hi guys, I'm in great need of an expanded monster workshop kit, which might appeal to others too. e.g: * A blank quadruped avatar that's also G5 so it can perform all G5 motions as well, but with a neck and body that can be shortened/lengthened for anything from a horse/cow shape to spider...More
In working with the Face Puppet, I'd like to suggest a re-vamp of the controls to add more capability. Moving my mouse around for big movements like turning the head or looking up and down is fine, but for finer, more subtle movements --it seems unnecessarily difficult. What occurred to me...More