992 issues found

0

Votes
Not a Bug
Hi,
The FBX export Character Clothed main UI button calls the export function From CC3 and Create .fbxkey files. The FBX export functionality works properly when using the File->Export-FBX Menu. Also, the CC4 documentation page show show the export options of CC3 and not CC4, there are missing...More
  •  1
  •  1374
Submitted by User1278365123

0

Votes
Released
I have a question, I can't find a solution.
I have made several CC3+ avatars, originally created in Character Studio 3.44. All my characters are saved with 4K textures. When I open them in CC3, the textures are correct in 4K resolution.
When I open them in Character Creator 4.2, the program...More
  •  0
  •  1371
Submitted by ReMark3Dcz

0

Votes
Not Reproducible
I reopened a project I was working on yesterday, and I noticed I couldn't find my Content Manage. I pressed f4, but nothing happened. I went up into Window and saw there were no options to enable the Content Manager. I tried the different workspace presets... nothing.
So now it seems my Content...More
  •  1
  •  1369
Submitted by dingusprod

0

Votes
Assigned
hey,
refer to this video please ...
thanks....More
  •  1
  •  1368
Submitted by davood.kharmanzar

0

Votes
Released
I'm using the trial version of CC4. I'll provide my full experience with this issue for more context
Initially, I was trying to create a morph slider following these steps:
1. Load Neutral_F into a clean CC4 project...More
  •  3
  •  1366
Submitted by maurerv

0

Votes
Assigned
Hi,
I try the solution you provided. It works pretty well when I set the animation type to Humanoid. However I need the spring bones part for this animation, so I have to set the animation type to Generic, so I can not use the single exported animation to the Generic Tpose model. Do you...More
  •  1
  •  1365
Submitted by coco.li_317067

0

Votes
Not Reproducible
Hi,
I am currently ising auto setup in unity to import my characters from cc4. Actually using URP version of auto setup (1.6) and my render pipeline is URP as well of course.
When i click create materials everything works fin EXCEPT that the material are HDRP/Lit. This cause all the materials...More
  •  3
  •  1361
Bug
Submitted by jeremie.jose

0

Votes
Active
Though trial and error, for a few days solid in a row, I've found a solution that will allow characters with displacement a way to have 0 cracks.
The issue is caused by the bleed texture border/margin. I found that if you apply a glow effect using black for the edges with precision on each...More

2

Votes
Active
Hi, here is a suggestion of a useful feature to add to Character Creator.
Actually, there is no way to see or compare multiple characters created to other ones. I always have scale issues when I import those characters into Unreal Engine and see how disproportionate they are one from each...More
  •  0
  •  1345
Submitted by kamehasutraa

0

Votes
Released
I think I've come across a bug, for the fbx morphs imports, they import just fine but the face wont change when I ajust each slider for each morph, it worked just fine for me before in previous versions of character creator 4, not sure if anyone else is gaving this issue, I goodoed it everywhere...More
  •  2
  •  1344
Submitted by gamerretra
1 ... 9101112 13 14151617 ... 100