Votes
0
Product:
Character Creator 4
Version:
4.2
Status:
Assigned
Issue 9377
export fbx with LOD and animation distortion
Hi,

I try the solution you provided. It works pretty well when I set the animation type to Humanoid. However I need the spring bones part for this animation, so I have to set the animation type to Generic, so I can not use the single exported animation to the Generic Tpose model. Do you have any idea about this situation in Unity? Do you have any idea for how to export fbx model with LOD and animation without distortion?

Thanks
OS: Windows 11
Attachment:
  • Image_20230313150025.png
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Submitted bycoco.li_317067
1
COMMENTS (1)
Feedback Tracker Admin
Hi coco,

You can install the latest Unity Auto Setup and follow the manual process to solve your problem. 

Follow the steps below:

1. Install Unity Auto Setup from https://soupday.github.io/cc_unity_tools/installation.html

2. Import CC4 characters into Unity (divided into High mode output, LOD output, Motion output) by following the link at https://soupday.github.io/cc_unity_tools/lod.html

3. The High mode part may need to be baked in Unity Auto Setup. The baking method can be found at https://soupday.github.io/cc_unity_tools/baking.html#texture-baking


Soya
Reallusion
1