276 issues found

0

Votes
Active
When exporting and FBX with textures, only the head has a SpecMask included. Can you include the exports of this mask for the rest of the body?...More
  •  0
  •  280
Submitted by frederikheyman

0

Votes
Active
Would be nice to add into character creator a rig to animate both the face expressions and add custom face designs with eye and mouth movements and body movement to Lego minifigures, so they can move like in Lego movies.
right now to do a animated Lego figure scene you have to jump between...More
  •  0
  •  236
Submitted by redtracer

0

Votes
Active
Greetings,
I’ve been struggling with optimizing my NPCs while maintaining good texture quality. To address this, I considered merging the body materials while keeping the head separate. However, when I attempt this, only CC_Base_Body appears in the list, and I’m not able to choose which body...More
  •  0
  •  215
Submitted by apps_589980

0

Votes
Active
Hello,
I really love your software, however using it creates a ton of extra work!
I would like to suggest further export and processing options for meshes/textures/UVs/Materials and whatnot....More
  •  0
  •  201
Submitted by foy

0

Votes
Active
Reallusion Hub リソースデータの読み込みに失敗しました。コンピューターを再起動して、システムが最新であることを確認してください。...More
  •  0
  •  126
Bug
Submitted by liuanqi5278

0

Votes
Released
>import G9 Character via Transfomer
>either Basic or simple mode
>check Bake body texture...More
  •  0
  •  309
Submitted by Odin69

0

Votes
Assigned
I have a CC3+ character in my scene- I click "Send to iClone" button in the toolbar and nothing happens. Using iClone 8.61.4509.1 The link to the .ccProject file can be found at https://www.dropbox.com/scl/fi/nvugv1w6fj2tlncy88r3l/Terry.zip?rlkey=79zn5emuxahy7tom9kzo9qd3a&st=77mizqh4&dl=0...More
  •  0
  •  162
Bug
Submitted by Freshness34

0

Votes
Active
Hi Reallusion,
I've been creating blend shapes for my characters in CC5, and I've come up with a suggestion that I think will definitely speed up workflow for users.
Could you please add in an 'open mouth' button as an option, so when you go to edit the sliders for both Teeth and Tongue...More
  •  0
  •  261
Submitted by Carder123

0

Votes
Assigned
The attachments and Props, Custom Split Normals Data exported in FBX format are incorrect.
Take the Viking Axe in the default resources as an example
1)Import Blender using the automatic plugin...More
  •  0
  •  279
Submitted by 杨闯

0

Votes
Assigned
See this please:
https://youtu.be/SwnCVIvB0Q0?si=iYIAr5WOUFiGsl3A&t=160
there is a circular shape on his eye. Closeup image is attached...More
  •  0
  •  243
Submitted by pekka.varis