Would be nice to add into character creator a rig to animate both the face expressions and add custom face designs with eye and mouth movements and body movement to Lego minifigures, so they can move like in Lego movies. right now to do a animated Lego figure scene you have to jump between...More
Greetings, I’ve been struggling with optimizing my NPCs while maintaining good texture quality. To address this, I considered merging the body materials while keeping the head separate. However, when I attempt this, only CC_Base_Body appears in the list, and I’m not able to choose which body...More
Hello, I really love your software, however using it creates a ton of extra work! I would like to suggest further export and processing options for meshes/textures/UVs/Materials and whatnot....More
I have a CC3+ character in my scene- I click "Send to iClone" button in the toolbar and nothing happens. Using iClone 8.61.4509.1 The link to the .ccProject file can be found at https://www.dropbox.com/scl/fi/nvugv1w6fj2tlncy88r3l/Terry.zip?rlkey=79zn5emuxahy7tom9kzo9qd3a&st=77mizqh4&dl=0...More
Hi Reallusion, I've been creating blend shapes for my characters in CC5, and I've come up with a suggestion that I think will definitely speed up workflow for users. Could you please add in an 'open mouth' button as an option, so when you go to edit the sliders for both Teeth and Tongue...More
The attachments and Props, Custom Split Normals Data exported in FBX format are incorrect. Take the Viking Axe in the default resources as an example 1)Import Blender using the automatic plugin...More