980 issues found

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I just tried the new ability to trial content within CC4. I love it. But with a caveat.
Maybe there are reasons for the limitation of trial items per day? But since you can't render or export or really use trialed content in any meaningful way, I'd suggest allowing an unlimited number of trialed...More
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Submitted by michaelcoller

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I am writing to report a critical compatibility issue found in the latest ZBrush Pose Link (v1.04.3631.1).
According to the latest release notes, this version was updated to align with the "new transfer directory" for ZBrush 2026.1.1. However, it appears that this change has completely broken...More
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Submitted by w.nishimura

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When you send character to Blender via LiveLink and try use "Send Mesh" (even without modifications) you get "Unable to determine source mesh for replacement" error. probably related to the fact that the "Mesh -> Replace Mesh" function stopped working and same bug in latest CC 5.05 version...More
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Bug
Submitted by Promethist

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Votes
Released
Daz Transformer broken in 4.65
In 4.61, I can import Daz Genesis 9 characters fine.
In 4.65 those very same FBX files import incorrectly....More
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Submitted by Dr. Nemesis

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When I export a clothed character for unity 3d I go to the L.OD side and choose merge material either by all item or type. In the end all 3 exports miss a roughness and metallic map export
And show only an albedo merged and normal merged in the folder with character. Is there anyway to get...More
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Submitted by pathway24

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Votes
Not Reproducible
steps to reproduce:
- added accessory
- auto wheights...More
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Submitted by jonas.kubex

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Votes
Not a Bug
When sending a character from Character Creator (CC4) to ZBrush 2026 using the Pose Tool, ZBrush opens but no plugin loads and no mesh is imported. No error message is shown.
The same behavior occurs with GoZ — no data transfer works. This may be related to the changed folder / plugin structure...More
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Submitted by lukashaupt

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I'm using language translation.
1. Move Toon Neutral_F.ccAvatar to Blender using the pipeline in CC4.65.
2. Add a new material to “cc_Base_Body” in Blender....More
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Bug
Submitted by kiritani

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Votes
Active
When i import a character into 3ds max 2024 using your autosetup plugin, arnold set as the renderer, whenever i select the character i get the error shown in the screenshot, and the biped skeleton auto setup gets stuck at 40% and never moves on. if i close the progress bar it just throws a...More
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Bug
Submitted by akaraklis

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Votes
Active
Hello Support,
Reallusion Hub repeatedly fails to install the Blender Pipeline update from (v2.3.0002) to (v.2.30004) for
- iClone v.8.7...More
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Submitted by rbrubaker