Would be great to have a pack for various beards, goatees etc to go along with these Eyebrow sets would be great also to use for unrealistic characters...More
When you send character to Blender via LiveLink and try use "Send Mesh" (even without modifications) you get "Unable to determine source mesh for replacement" error. probably related to the fact that the "Mesh -> Replace Mesh" function stopped working and same bug in latest CC 5.05 version...More
Problem 1: When I click on "morph" and then try to make any changes to the character by clicking and dragging, nothing happens. I've already reinstalled it several times and tested other meshes from other files, but it didn't help. Problem 2:...More
When I export a clothed character for unity 3d I go to the L.OD side and choose merge material either by all item or type. In the end all 3 exports miss a roughness and metallic map export And show only an albedo merged and normal merged in the folder with character. Is there anyway to get...More
I just tried the new ability to trial content within CC4. I love it. But with a caveat. Maybe there are reasons for the limitation of trial items per day? But since you can't render or export or really use trialed content in any meaningful way, I'd suggest allowing an unlimited number of trialed...More
There was a workaround that used to work fine in some versions of CC v3. Then something has changed with one of the updates and it has stopped working properly. What I am asking, is not a workaround fix (by selecting a Hair Acc as a type), but rather a solution. There should be a special type...More
In CC4, once I get the character to where I can no longer modify the face using the in the box tools, I'll select the character and using the Facetools button link, will send the character to Zbrush. About 2 months ago, this was working just fine and had no issues but now when I do this, I...More