991 issues found

0

Votes
Active
Useful functions for non standard characters:
- skin weights transfer
- cloth tab for custom characters...More
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Submitted by Renation

0

Votes
Not Reproducible
There is a Cheek Jowl L slider, but no Cheek Jowl R slider in the Headshot Cheek category.
In a search for "Jowl" only the left slider shows up.
There should be a slider for the right jowl....More
  •  3
  •  858
Bug
Submitted by ZileAndBea

0

Votes
Not a Bug
After exporting a clothed character from CC4 to Unreal 5 and importing it under HQ Shader all the textures come in as basic/regular materials. I have tried both - "Create new textures" and " Don't Create New textures and Import Textures turned off" (as the tutorial video suggested) to the same...More
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Submitted by alldayjunk

0

Votes
Not Reproducible
When i try to send a custom non standard character to zbrush it creates duplicates of some meshes
and it also splits the character in 2 sub tools
so it makes it a bit complicated to delete the duplicates and combine the subtools(that it also creates duplicates again) and send it to cc4 again...More
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  •  953
Submitted by ahingel

0

Votes
Released
Steps to reproduce:
1. Load clothed Camila
2. Export to FBX with Blender profile (other profiles probably the same) as Mesh only....More
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  •  715
Submitted by 4u2ges

0

Votes
Active
I have a FULL license for CC4, FULL for HEADSHOT
and I bought the hair and beard builder package,
which came with some bonuses, but the packages (hair and beard) do not install through the smart gallery download, nor through the RLD universal installer... Headshot Morph, Hair Patches and...More
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  •  688
Submitted by arthuraugustus97

0

Votes
Not a Bug
In addition to the problems described in issue 8604, I am seeing this issue when trying to import Genesis 3 Male figure and clothing.
Clothes are fitted correctly to the body as long as they are parented to the figure in DAZ and exported with "Merge Clothing into Figure Skeleton" set, but...More
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Submitted by wayne_106495

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Votes
Active
Hi, I hope you would consider changing how morph slider favorites are handled. I have a LOT of favorite sliders. In the current scheme, if I "heart" a slider a copy is created in one place, the Favorites folder on the Morphs tab. I currently have a couple dozen in mine.
How about putting a...More
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  •  706
Submitted by mcmikexx

0

Votes
Not Reproducible
I am able to load my iAvatars that were made in CC3 into CC4. However, when I try to Export FBX, regardless if I use the All or Clothed option, the export always end in a "FBX Export Failed" message. Tried exporting for Blender and Unity3D. Tried both Mesh And Motions and Mesh only. Using Trial...More
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Submitted by Lord Ashes

0

Votes
Active
FAQ at the the following link says: https://kb.reallusion.com/Product/53035/Are-the-existing-plugins-be-compatible-with-iClone-8-and-Character-Creator-4
"If you own the following iClone 7 and Character Creator 3 paid plug-ins, you will get a free upgrade version to be compatible with iClone...More
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  •  951
Submitted by vtoddw