359 issues found

1

Votes
Assigned
https://manual.reallusion.com/Character-Creator-4/Content/ENU/4.0/09_Transformer/Importing-HD-DAZ-Characters.htm
Following this page, something is wrong. In step 2 the UVs are not matched up properly on the exported object file. There are no settings in blender, daz or cc4 that have had any...More
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Submitted by evilgremlingames

0

Votes
Not Reproducible
I am able to load my iAvatars that were made in CC3 into CC4. However, when I try to Export FBX, regardless if I use the All or Clothed option, the export always end in a "FBX Export Failed" message. Tried exporting for Blender and Unity3D. Tried both Mesh And Motions and Mesh only. Using Trial...More
  •  5
  •  804
Submitted by Lord Ashes

0

Votes
Released
1. Save a DAZ Studio G8 character in FBX format
2. In CC4, click "Transformer/CC3+" then "Advanced"
3. Bake the textures for the character at 4096...More
  •  5
  •  769
Submitted by JimDHart

0

Votes
Released
When you take an avatar with an attached accessory and use the InstaLOD remesher to create a lower poly version, the process seems to work fine.
You can bring the avatar/accessory into Iclone 8, and it will animate with no problems. Everything seems fine. You can save the result in a project...More
  •  1
  •  754
Bug
Submitted by Cary B

1

Votes
Active
Every time I turn on the computer this pops up, and I don't know why....More
  •  1
  •  718
Bug
Submitted by white.witch10

0

Votes
Released
I exported a turkey from DAZ with morphs and animation. I used FBX. I imported as a creature. I can't find any morph sliders for the turkey. The animation was also missing. I had to import the FBX same file as an animation in order to get the animation to work.
I also tried to load a genesis...More
  •  4
  •  687
Submitted by animatedbeing

0

Votes
Released
I installed CharacterCreator 4.12 yesterday (November 17th) via Reallusion Hub, but the Morph sliders, which should have been installed by default, disappeared from the Morphs tab.
I only see the Morph sliders that I created myself, none of the standard sliders and Headshot's Morph sliders...More
  •  3
  •  679
Submitted by m_koshi

0

Votes
Not a Bug
Hiding the inner mesh works well, but perhaps the alignment can be adjusted a little better...More
  •  1
  •  647
Submitted by Rampa

0

Votes
Released
1. Load default CC3+ character
2. Run Accurig to re-rig the character (to Humanoid)
3. Export character with UE preset...More
  •  2
  •  637
Bug
Submitted by OokamiOokami

0

Votes
Released
After updating to CC4 4.3 along with the Unreal Live Link update, the apply CC textures function does not appear in Unreal 5.2 when using MetaHuman version Unreal 5.2, even after implementing the autosetup and saving the entire project....More
  •  9
  •  635
Submitted by fabio.alexandre.barletta
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