54 issues found

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Hello, I am trying to install Character Creator 4.23 from Reallusion Hub but appears the error I show you in the attached image. I have installed iClone 8.23 in the same way and it installed perfectly. I don't know how to fix this. My Temporary Path is in: C:\Users\User\AppData\Local\Reallusion...More
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Submitted by marcosfernandez09010

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Fbx exporting is not working with Blender or Maya settings but working with Unity settings preset....More
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Submitted by rameshchandra

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#1.Speed up workflow * #2.Organization * #3.Innovation
#1.Please allow batch import from the Bone Tab (allow users to either manually highlight a list and make it active or button to automatically detect spring joints based on keyword in the joint such as "tenticle02_spring_joint". Please...More
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Submitted by Ascensi

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Hi all, I am new to the Goz ->CC4 pipeline and am experiencing several problems getting my mesh from Zbrush back to CC4. This is already the fourth project I start and can't finish because I have errors in the rig when I relink the mesh to CC4.
I have seen several videos of the suggested workflow...More
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Submitted by albaccardounisa

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Don't know if this has been suggested. How about painting weight maps for clothes like you do for bones and morphs? Could this be done in CC and this would be easier/faster then send it out to another painting program. I am new so please for give me if this is made though ignorance on my part...More
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Submitted by bruceburnett8

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I start up the program then it displays the screen with "Please wait", then just closes. I just want to create again....More
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Submitted by MichaelRodriguezn7

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1. I have downloaded Creator four.
2. Alle templates are empty...
3. I have purchased extra content " Construction worker"...More
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Submitted by t.van.uden

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Hello, when for example dragging an image from Windows Explorer onto a diffuse map in the modifcation panel it takes about 1-2 seconds to perform this step. Meaning , when i start dragging, a small thumbnail is generated showing the image used, but doesnt move to the target in CC4. It follows...More
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Submitted by K_Digital

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I'm running into major problems working on non character props painting skin weights rigged outside CC4 but need fixes and testing within CC4.
The scale of my props are 5-20 times larger than a human and I have to drag a dot across each face or vert to get it to change.
Maybe not make the...More
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Submitted by Ascensi

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*Various automatic toon joint profiles to apply to CC3+ characters
*Universally apply toon joint to any kind of character defined in the Characterization process.
*Apply physics to threshold range of particles between joints - could be spring joint so entire arm, leg, neck has a ripple/wave...More
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