991 issues found

1

Votes
Not Reproducible
I have Substance Painter installed on my machine and Character Creator 4 does not seem to recognize it. Button is grayed out. I reinstalled both programs and still see the same issue....More
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Submitted by me_356531

0

Votes
Active
CC4 needs to include soft body physics as the models are too rigid and not lifelike enough...More
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  •  648
Submitted by freddiewhyalla

0

Votes
Active
CC4 had a crash and asked me to restore and I pointed to a location on a USB stick. The saving process looked normal but the recovery just loaded a blank project instead. So i checked the file itself and it told me it has a error and can't load. I realized later the USB stick had become file...More
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  •  528
Submitted by Ascensi

0

Votes
Active
If users create bones with custom names intended for Spring Physics, perhaps a one button import from unused to used and applied to the spring joint group named after either user created group name or it automatically inherits the name from the prefix or suffix.
This will help accelerate setting...More
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Submitted by Ascensi

0

Votes
Active
The tutorial doesn't match what came up after I installed.
There's no woman there to practice zoom on, it's just blank.
Which means, can't use the first tutorial. Unless I want to assume it's going to be fine without seeing what you are talking about....More
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Submitted by dan_190125

0

Votes
Released
Steps to reproduce crash:
1. Add used bone to the spring effects
2. adjust the harness slider to max (can't seem to edit the level once a preset is loaded-big issue)...More
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  •  1477
Bug
Submitted by Ascensi

0

Votes
Not Reproducible
I reopened a project I was working on yesterday, and I noticed I couldn't find my Content Manage. I pressed f4, but nothing happened. I went up into Window and saw there were no options to enable the Content Manager. I tried the different workspace presets... nothing.
So now it seems my Content...More
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Submitted by dingusprod

0

Votes
Active
I don't know why we can't use the bone Gizmo display inside Edit Mesh, it almost seems like a waste for an extremely useful concept.
Sometimes with custom characters, bones or the mesh may drift apart from each other. The Bones might be in an ideal location but you want to have the rest of...More
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Submitted by Ascensi

0

Votes
Not a Bug
When I export a character i made using HeadShot I get weird normals in Blender for the head material ... This seems only to appear when I use Headshot, when I export a character that uses the default skin and textures, everything works as expected.
See Screenshots in this forum post:
https...More
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  •  594
Bug
Submitted by c68

0

Votes
Not a Bug
CC manual says: Character Creator provides Delete Face feature to delete unnecessary mesh faces for fixing or trimming models. The models include character, clothes, hair, accessories and props.
So the above statement is not true for cloth and hair. "Delete Face" button is not available while...More
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Submitted by 4u2ges