Hello, when using the Unreal Plug-In to export my Character into unreal, the hair loses an immense amount of quality and appears translucent. The product uses a Smart Hair product....More
I followed the AccurRIG video very closing (multiple times), and every time I got to check motion, I ended up with a twisted rubber character. Eventually, I found my mistakes in perfecting the placement of the joints and the bones they produced, and he got much better... but still not usable...More
Non-standards character imported from Unreal engine 4 Posing the arms using Mirror pose, flips one of the arms backwards https://drive.google.com/file/d/1e4Rt_u9xPsex5S9kUnuKhKn44NWol-D4/view?usp=sharing...More
Hello. You have said that the "standard" pose is by design.. But all characters now look broekn::Add an alternative pose like in CC3 that resembled a more A-pose All my own characters now look broken and it's a pain in the @ss to look at....More
Steps to reproduce issue 1. In CC4, create a character, save and send to iClone 2. In iClone 8.1, create two custom animations on the timeline (using Edit Motion Layer), e.g one clip at frames 0-60, another clip at frames 100-160...More
Recently, certain morph sliders started showing up highlighted in purple - see attached. When I use the slider, a watermark is applied to my character. Is this something new?...More
Template items in the content manager that are tagged, do not show up when the tag is selected. Error message says ... Not found any content in "All" filter. See image attached. Template items show when view is switched to 'Pack' view but not when 'Item' view is selected....More