992 issues found

0

Votes
Released
Export character using Unreal FBX config (CC4.4.2509.1) with standard settings.
Import using Auto Setup for Unreal 5.3 (version 1.33) in HQ settings and morph targets import turned on.
Character imports correctly....More
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Submitted by tvtom100

4

Votes
Active
I'm used to CC asking me if I want to download new content upon opening the program. ("New content found, would you like to update now?")
However, since updating to 4.33, it asks me this every time I open the program, even if I continuously close and reopen it. I always say Yes, to download...More
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Bug
Submitted by dan.goyette

1

Votes
Active
The option to sync installed assets is not available anymore in Content Manager.
If I drag and drop all the folders Custom and Template, only custom content is imported.
I had to delete all my templates "backup" about 80GB of content and download it all again....More
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  •  793
Submitted by spycodex

0

Votes
Released
This is actually a bug report and a request.
Bug:
If you currently attempt to paint-bucket a skin DHS to cloth with SSS shader, the DHS parameters would disappear from the materials panel and the only way to get them back, is to restart CC (I have not tested that in iClone, but I suspect...More
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Submitted by 4u2ges

0

Votes
Active
Open CC4 and try to load CC1 neutral base.
Each consecutive attempt however only takes 10-15 seconds....More
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Submitted by 4u2ges

0

Votes
Released
Created a head for export to unreal 5.2 made meta human with mesh to meta then tried to apply cc textures after loading them in in the beginning and trying to apply them no option for cc to apply texture. Worked in 5.1.1 but not 5.2 unreal engine....More
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Submitted by thisbrycekadendavis

1

Votes
Assigned
When I updated Character Creator to version 4.53, it just won't start anymore. I've already uninstalled and reinstalled it, and restarted my computer.
The Event Visualizer reports an Application Error. I don't know what to do, if anyone has a suggestion I'd be very grateful. This is also the...More
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  •  790
Submitted by ariel.h.santos

5

Votes
Active
Export to the new set of mannequin bones which has unreal 5.
The unreal 5 mannequin and metahumans have a new bone structure and all the examples released by unreal (Lyra, Mannequins Pack, etc) use that new system.
https://www.unrealengine.com/marketplace/en-US/product/mannequins-asset-pack...More
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  •  790
Submitted by DomusLudus

1

Votes
Active
Reallusion has great product family and we have been using most of it as this point. Recently we have currently purchased the wrinkle expression package and it worked very well with our avatars in CC4. We have been using ARKit tool base face mocap too which require the CC3+ traditional facial...More

0

Votes
Active
I purchased the full smart hair pack yesterday, and I still cannot access it in the smart gallery.
I'm logged with the same account, the 3 smart hairs pack appear in browser, but nowhere in the cc4 gallery:
not in purchased items, not in new purchased, not in hair folder, not in recent downloads...More
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Submitted by animaliok