671 issues found

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1.I exported a facial expression profile of my CC3+ character so I could reapply it after adding tail bones in an external application
2. After adding bones, I imported into CC4 and only 3 compatible Characterization profiles were available.
3. My Visemes were still available but all the other...More

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This problem has been since CC 4.2. The problem is that hotkeys work otherwise correct except this one combination. When I press CTRL and then MMB it is same as pushing left mouse button to select. What should happen is zooming. I can make this combination to work, but only if I first press...More
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Bug
Submitted by Duude

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I purchased multiple items on the marketplace and only about 1/3 of them were downloaded into CC4.
I tried to click the checkboxes on all the items not downloaded in marketplace then, I clicked:
SMART CONTENT MANAGER / SMART GALLERY DOWNLOAD...More
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Submitted by Sp3c1alk

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On re-import from facetool, the head is shifted backward around 3cm. if I send again to Zbrush, move all subtools excepts the body, and rend back to CC4, it gets shifted agaiiin backward.
I tick adjust bones on reimport to have the bone staying centered on the skull, eyeballs meshes ect..
Thanks...More
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Submitted by animaliok

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In CC4 I read in manual that it should be possible to adjust morphs by directly dragging in the 3D viewport. This is not working for me.
It is also not possible to do in my Headshot 2 trial version. I cannot sculpt face by dragging on yellow parts.
Any ideas?...More
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Submitted by vera.ipser

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I wonder if the projection of the CC neutral base to the arbitrary mesh could be done in Zbrush rather than headshot 2, as then it's possible to bake any number of map, for example when using a head scan:
https://www.3dscanstore.com/image//data/01%203D%20Head%20Models/HD%20Heads/Blender/M49...More
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Submitted by animaliok

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ALT+RMB refuses to map to zoom and instead maps to orbit, I've tried mapping ALT+MMB to zoom, and it orbits. I've tried swapping the MMB click and RMB click button configs on my Wacom Art Pen and problem persists.
To reproduce, simply set the navigation preferences to the Maya preset, then...More
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Bug
Submitted by b_343801

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When using the view normals dialogue CC4 crashes every time the unify normals function is used...More
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Bug
Submitted by blindman

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apply scan reality pro Alexis skin to avatar and turn it to black African skin in the blend black slider. then play winkle animation...More
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Bug
Submitted by bennydee

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I used a trial version of it in Character Creator 3 and since then I made a lot of modifications to my characters in Character Creator 4, the ultimate morphs from CC3 are already baked in and when I try to buy the unpurchased content, it just takes me to an empty cart. I am afraid if I buy...More
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Submitted by NCN
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