362 issues found

0

Votes
Fix In Review
I've tried manual update, auto update, close and open viewport, setting to "view all"(works for the default view) tried setting to spherical lens, removed from preview selected list, changed render output size.
Every resolution and camera type change I've tried, I'd Zoom in but the Iray...More
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Submitted by Ascensi

0

Votes
Not Reproducible
for a character when i try to edit the mesh for the shoe, it is not letting me edit the shoe , pull and push nothing working. those were working initially....More
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Bug
Submitted by jkerenti

0

Votes
Not Reproducible
After exporting my character as an FBX, with the goal of designing and animating within Maya using the included rig and facial expression blendshapes, there is a weird bug with the head/face part of the geometry. The local, relative positions of all the vertices and faces snap to a location...More
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Submitted by seencapone

0

Votes
Not Reproducible
Example : tutorial Character Creator 4 Tutorial - Getting Started with Character Creator 4
Steps to produce:
1) select hair...More
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Submitted by looninho

0

Votes
Not Reproducible
The program does not display 3d models...More
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Submitted by uriq50

0

Votes
Not a Bug
Clothing on Soft Cloth body enabled might have been possible but here is an issue I pointed out in the past before the last update.. ----> in the timeline--- when physics is enabled on a body character, ---there is no soft cloth flag --like all other soft cloth enabled clothing has and this...More
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Submitted by Ascensi

0

Votes
Not Reproducible
the problem is shown in video
https://youtu.be/Db_MnUJTLmQ...More
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Submitted by Anna Mironova

0

Votes
Released
Send a character to IC8 with "Send to IC" button...
Now the Filename turns into "TempAvatarWithMotionPlus.iAvatar", which makes it impossible to quicksave by hitting CTR-S
Instead you will have to find the file on disk, and overwrite it...More
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Bug
Submitted by c68

0

Votes
Released
First problem: It is not possible to import BVH files directly into CC4 as it was with 3DX.
That means in order to create a custom profile we still need to use 3DX, or convert it to FBX outside of RL products.
Example, is resent attempt to convert a huge library of Dataset BVH motions....More
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Submitted by 4u2ges

0

Votes
Not Reproducible
We have an issue when attempting to export animations to FBX from Character Creator 4 using the Custom radio button in the FBX dialog. We can select the range of animations we want to export using the file dialog, however the export fails at 30% every time. We have tried the export using one...More
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Submitted by wright3258
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