1078 issues found

2

Votes
Active
when is the appearance editor update going to happen?...More

1

Votes
Active
cool that u implemented pose into goz, but it's pretty much useless unless wee can bring the pose back into CC3?!...More

1

Votes
Active
Editing skin weight maps is a major pain we really need an eyedropper tool that can sample skin weights on the map and load the brush with the color/weight in the skin weight editor...More
  •  0
  •  1186
Submitted by grierson

0

Votes
Released
Materials for morph taregts need the following option ticked, otherwise the mesh material is not always rendered....More
  •  0
  •  1274
Bug
Submitted by unit23

0

Votes
Closed
Stylized Character Morphs only comes in the Export version, but if I try to apply "Remove Davos Claw Nails" slider to a character it can't be exported anymore due to a request for an Export license. Any other slider of that pack seems to work properly....More
  •  1
  •  1281
Submitted by Matt GH

0

Votes
Active
Please provide a feature to sort all relevant, usable current content types (cloths, body parts etc), in a single folder. It is just time consuming, to have everything nested in several folders....More
  •  1
  •  1146
Submitted by unit23

2

Votes
Active
First the eye wrinkler. When creating heads from photo for example the eye lid's textures often don't look right. I'd like to at least be able to export/GoZ or 3DCoat etc to fix errors. Although I thought about it for a while and I think the photo to face example picture is wrong, I think...More
  •  0
  •  1583
Submitted by Ascensi

0

Votes
Hold
I can not save anything in the custom bar of cc3 anymore, not even stuff I made and stored there, I can not resave
wy and how to fix?
it is like that function is disabeld...More
  •  3
  •  1245
Bug
Submitted by Rottadamic

0

Votes
Closed
It is unclear to me what content packs are actually CC3 compatible
Does this hair pack works in CC3?
https://www.reallusion.com/contentstore/iClone/pack/3dCharacter-Design-G6-Hair-Accessory/default.html...More
  •  1
  •  1150
Submitted by unit23

0

Votes
Active
Kia ora
I feel a option for having export like Left, Right hand, Head and Feet would be a great help to those creating RPG's similar to The Elder Scrolls series when palyer changed armours and cloths.
Much less work fitting clove/Gaunlets over the end of an arm rather then make sure fingers...More
  •  0
  •  1228
Submitted by Kiwi-Hawk