Character Creator 3
Add rigged (3DS max/Maya) CC3 models to resources
Even though iClone can do a lot of animation, some of it is easier to do in 3ds max or maya. It'd be nice to have a resource of a rigged .fbx model with added constraints and targets suited for the CC3 character animation.
OS: Windows 10
You are going to edit a submitted issue. This issue will be changed to private draft mode until you click submit again. Are you sure?
Do you want to delete this issue?