66 issues found

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Hi, just purchased CC3/Pipeline/Headshot plugin.
I try to make an old Native Indian character, I got a nice result with Headshot.
But when I want to make body skin older and followed the instructions, I couldn't activate the Appearance Editor and tweak Aging....More
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Submitted by bigacubensis

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I would like to create fabric materials with the appearance editor as shown here:
https://www.reallusion.com/character-creator/pbr-physically-based-rendering.html
But the appearance editor is greyed out, even when I select clothes....More
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Submitted by Mikay²

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I understand you are working on a wrinkle and beard system but I have an idea that I think you might like.
I think it would be nice to brush on your morphs instead of just sliders or push/pull
Add brushes where you can brush on hair add curls or smoothing hair. Brush on rough wrinkles or...More
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Submitted by delebash

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hi , just wondered now with the new human texture editor whats going to happen with the updating of the appearance editor so we can use substance materials, for this is the reason i bought cc3 in the first place, with out the appearance editor and use of substance, it's not much good, plus...More

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When working with the library, it can get cluttered very quickly. One piece of clothing can easily have 5-15 colour variations. Moving these variations to a second tab, would make it a lot faster to scroll through, and find what you want. Having an option to stack / unstack the library would...More
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Submitted by attensi

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Currently, only the front portion of the face texture is generated by headshot and then blended into the cheeks and rest of the face. I create an old man face but the old man template in headshot contrasts starkly to the generated face which has a clear outline around it. Can clone stamp...More
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Submitted by tim.bradbury

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HI CC3 needs a rigging system, coz, it can't up hold daz' rigs as they are to complicated for it, and if you change the shoulders or or lower leg bones in cc3 the models becomes severely distorted. which is why it needs it's OWN RIGGING SYSTEM ONE THAT CAN COMPETE IN COMPLEXITY TO DAZ!...More

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The GameBase-characters nose is a bit too low poly, and even with smoothing, the edges are too sharp. Adding a few more support loops will help a lot, and make the character look at lot more high poly, without adding many polygons....More
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Submitted by attensi

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hi when is the promised appearance editor update for the CC3 base models happening? seems abit long over due as it was promised for January?!...More
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Submitted by Siverse

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Not a Bug
Hi There,
I just bought the CC Essential Skin and Morph Pack, Started a New project and chose the Athletic male as the avatar.Under Modify window, went to appearance Tab and tried to Click on Activate Appearance Editor, but it is greyed out and I can open it.
Been searching the web, your...More
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Submitted by Jeasy