1079 issues found

0

Votes
Released
1. Open CC3
2. Never happens since CC3 is hanging ...
I have installed and uninstalled but remains the same....More
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Submitted by gm0124816

0

Votes
Assigned
Trying to paint skin weights and the program won't let me select certain bones like the Left or right foot, the clavicle nor when i try to correct the skin weights using the selection style it won't let me use any of the quick replace numbers other than .9...More
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Bug
Submitted by edorseey03

0

Votes
Not a Bug
All my characters that use a bump map VS a normal map end up having this issue when I attempt to convert to a CC3+ character.
Please see this thread
https://forum.reallusion.com/452225/Normal-map-issues-after-converting-to-CC3-...More
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Bug
Submitted by Dorothy Jean

0

Votes
Closed
Stylized Character Morphs only comes in the Export version, but if I try to apply "Remove Davos Claw Nails" slider to a character it can't be exported anymore due to a request for an Export license. Any other slider of that pack seems to work properly....More
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Submitted by Matt GH

0

Votes
Released
I haven't figured out how to add comments in this forum for already existing issues to track them, so I am repeating the issue...
Any fbx import from 3dxchange, Iclone, or CC3 to Maya 2020.1 will crash horribly. You've mentioned in another post you'll fix it. I've just bought
CC3 pipeline...More
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Submitted by banjavor

0

Votes
Hold
I can not save anything in the custom bar of cc3 anymore, not even stuff I made and stored there, I can not resave
wy and how to fix?
it is like that function is disabeld...More
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Bug
Submitted by Rottadamic

0

Votes
Assigned
rl sould take a look at the female athletic texture 3.3+ ( I tried out a few, sofar this one is a fail )...More
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Submitted by Rottadamic

0

Votes
Not a Bug
unable to rename avatar material names.
See attachement - body, head, arm, legs, tongue, nails - for none of them I can change the materials name
For accessories and clothes i can change the materials name...More
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Submitted by windofwar.nn

0

Votes
Active
Hi,
I am learning to use the headshot and decide to use a toon character as a basis to form a character on. The toon character jimmy seems to be a fine candidate, however the projection angle seems to be off by a huge amount. The camera is projecting the face at 45 degree downwards. Making...More
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  •  1345
Submitted by Procrastinator

1

Votes
Active
When working with different characters, it's important to be able to make the best possible blend shapes for the different ones. Not being able to add or change the morph targets is a massive drawback....More
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Submitted by Attensi AS