1078 issues found

2

Votes
Active
I am looking to generate a large toon-style crowd for an action/adventure/fantasy animation project that I am currently working on in my free time. For that purpose, I have been designing a suite, if you will, of stylized stock characters of diverse sizes, shapes, and ethnicities who will serve...More
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Submitted by mmspear

0

Votes
Active
I propose a collection of base clothing templates with UVs. Each template should have preset morphs for lengthening, loosening, different wrinkle looks and styles.
(Example) Workflow
1. (Collection menu) Add COLLAR SHIRT template to character,...More
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Submitted by @RettRona

1

Votes
Assigned
When I select an object like clothing, or an eyeball and got to Modify>Material>Launch it opens a window for me to login to Photoshop. Once I log in Photoshop opens for a few seconds and shuts down....More
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Submitted by alecjerome

1

Votes
Active
Hello
I recently purchased iClone with CC3, Headshot, SkinGen and various assets.
I am not happy with the limitations in SkinGen....More
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Submitted by Kunaal

0

Votes
Not a Bug
unable to rename avatar material names.
See attachement - body, head, arm, legs, tongue, nails - for none of them I can change the materials name
For accessories and clothes i can change the materials name...More
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Submitted by windofwar.nn

0

Votes
Active
As you can see below the ear has a very rough border......More
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Submitted by Kareeem

0

Votes
Released
I haven't figured out how to add comments in this forum for already existing issues to track them, so I am repeating the issue...
Any fbx import from 3dxchange, Iclone, or CC3 to Maya 2020.1 will crash horribly. You've mentioned in another post you'll fix it. I've just bought
CC3 pipeline...More
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Submitted by banjavor

4

Votes
Active
Would really like to see a better and EASIER way to do hair. I hate having to rely on 3rd party software to create hair or buy only a couple very limited styles. I would be willing to by a add on that covers all types and kinds of hair....More
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Submitted by Combatcommandcat

0

Votes
Active
Right now in CC3 there's a really basic spine: 3 bones, and 2 are really close to each other. This doesn't make for good deformation. It would be great if there was a better spine, more evenly distributed, especially at the lower spine.
An option to add more bones, their distribution, while...More
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Submitted by john.malaska

0

Votes
Not a Bug
All my characters that use a bump map VS a normal map end up having this issue when I attempt to convert to a CC3+ character.
Please see this thread
https://forum.reallusion.com/452225/Normal-map-issues-after-converting-to-CC3-...More
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Bug
Submitted by Dorothy Jean