In character creator 3, can you somehow save the preset under your name? I work with the Lumberyard engine, and it was very convenient. Because every time you change the values, too long. Maybe there is such an opportunity to save the predefined parameters and call them not with a custom, but...More
Trying to paint skin weights and the program won't let me select certain bones like the Left or right foot, the clavicle nor when i try to correct the skin weights using the selection style it won't let me use any of the quick replace numbers other than .9...More
Stylized Character Morphs only comes in the Export version, but if I try to apply "Remove Davos Claw Nails" slider to a character it can't be exported anymore due to a request for an Export license. Any other slider of that pack seems to work properly....More
I can not save anything in the custom bar of cc3 anymore, not even stuff I made and stored there, I can not resave wy and how to fix? it is like that function is disabeld...More
I haven't figured out how to add comments in this forum for already existing issues to track them, so I am repeating the issue... Any fbx import from 3dxchange, Iclone, or CC3 to Maya 2020.1 will crash horribly. You've mentioned in another post you'll fix it. I've just bought CC3 pipeline...More
Non-skinned objects will rotate 90 degrees when using a costum character pose after adding the object. This is not a problem with the native CC poses....More
When working with different characters, it's important to be able to make the best possible blend shapes for the different ones. Not being able to add or change the morph targets is a massive drawback....More
unable to rename avatar material names. See attachement - body, head, arm, legs, tongue, nails - for none of them I can change the materials name For accessories and clothes i can change the materials name...More