I never used to have this problem, but lately, when I try to import my characters from daz3d, CC3 loads a previous character that I had imported, with the clothes, and then overlays the new character clothes on top, and the tongue sticks out of chin. I cannot seem to figure out the issue....More
I reported this problem already in issue 6780, but the ticket was simply closed ... Here is another example that shows the problem of too-bright skin in ue4. Here, I experimented with a cavity map as blend map that is transferred correctly while the rest of the face is too bright. The torso...More
I can't really give you steps to reproduce since every time I use Pro mode in Headshot I get this problem. Even when my client and I use the same images his works fine while mine always gives me black, demonic eyes. My steps: Load CC3, go to HeadShot tab, select an image I was mailed or that...More
For some reason, even after installing and re-installing Iclone 7.73, My Character Creator 3 now says... "Load GUI Failed. Please Reinstall Iclone 7" "Load Language File Failed. Please Reinstall the program CCContentManager2"...More
My goal: To export CC3 characters (converted to Game Base) to Blender (v. 2.83) for touch-up, then to Unity. My steps (screenshots attached below): I create a character in CC3 (v. 3.22), then convert it to Game Base. I put it in "0_T Pose" and export "FBX (Clothed Character)" with either...More
My project used Headshot and base content modified through the appearance editor and morphing. Once I was happy with the overall appearance I converted the model to the Game Base Model and manually reduced hair and clothing. When I use the pipeline extension to export to Blender the textures...More
Hi, I encounter problems when importing into unreal engine 4.24 using auto-setup for UE4 for certain garments in the bundle CC Essential Clothing & Fabric buy on May 27th 2020 in Export Version, AND Professional Outfits-Cloth Bases Bundle When I import an buged cloth :...More