391 issues found

0

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Released
Please don't get me wrong. CC3 works great! however, everytime I open it for the first time in X day, the following message always shows up: "Building morph slider cache for faster import. Please wait awhile for this one-time operation." If it's showing up every day the first time I open it...More
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Submitted by fsilva

0

Votes
Not a Bug
CC3 exported FBX file to 3dsmax, the model surface was wrong.Export obj format is correct, but obj is no morpher...More
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Submitted by benliuhai

0

Votes
Closed
Hi, Ive been having this problem a lot recently. when I GOZ from Zbrush to CC3 my characters Arms cross?? any ideas why?
https://gyazo.com/dc6fb25a411519cf3c30eccaa3b10870?token=4c99e252c2f9eef0e26b382d26801a14...More
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Submitted by ShockEngine

0

Votes
Active
It would be nice to have a option to not check the delete hidden faces box when using the merge material option.
thank you....More
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Submitted by objectnull

0

Votes
Released
Not sure if this pre-existed in 3.2x or not as I haven't done much in the way of CC3 morphs until recently. However this new problem exists not only with importing avatar obj's exported from CC3 and altered in Zbrush, and imported to create morph sliders. It also happens with avatars exported...More
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Submitted by Colonel_Klink

0

Votes
Active
Hi,
The face number of body exported from CC is 13100,it can not be changed.
We need high precision(smoothing) character models in hdrp game(unity) ,the face number of FBX exported from CC is not enough....More
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Submitted by 1786570525

0

Votes
Active
Hi!
I had a bluescreen from CC3 v2 , and uninstalled and reinstalled. Started up, and pressed the Transformer Button. Bluescreen again.
Have had some problems before , as in 6498, when CC3 crashes when I try create a new folder when saving something etc, in the File Explorer view....More
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Submitted by Zarkam

0

Votes
Active
Please,
Could someone help me? When I try to convert the texture of a CC3_RTL avatar to Digital_Human Eye, the eyes go black.
I've tried to do everything and nothing works....More
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Submitted by tomas_876045

0

Votes
Not a Bug
Hello.
For the last two days I have been exporting character mesh from Character Creator 3 Pipeline to 3ds Max 2017 to make mesh clothing.
I have done this kind of operation before with Character Creator 2 with success....More
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Submitted by subongo

0

Votes
Released
hi , just wondered now with the new human texture editor whats going to happen with the updating of the appearance editor so we can use substance materials, for this is the reason i bought cc3 in the first place, with out the appearance editor and use of substance, it's not much good, plus...More
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