Votes
0
Product:
Character Creator 3
Version:
3.22
Status:
Not a Bug
Issue 6717
CC3 exported FBX file to 3dsmax, the model surface was wrong.
CC3 exported FBX file to 3dsmax, the model surface was wrong.Export obj format is correct, but obj is no morpher
OS: Windows 7
Attachment:
  • fbx.jpg
  •  1
  •  740
Submitted bybenliuhai
1
COMMENTS (1)
Feedback Tracker Admin
Hi benliuhai,

Thanks for your feedback!
There's one settings should disable in 3dsMax Preference.
You can go to Menu / Customize / Preference / Gamma and LUT tab, and disable the Gamma/LUT Correction. ( Please reference to attached image. )
Then you should get the correct result!
Hope this answer will help!

Calvin
Reallusion.
Attachment:
  • 3dsMax_Preference.jpg
1