I tried to use transformer in Character creator 3 to import Iclone 6 character to CC3 (had earlier used to export through 3dexchange to fbx format) But got following message:character creator supports cc characters only. Isnt for example g5 charcter Chuck an cc character?...More
Almost all of my purchased content from CC2 Piperline are not showing in CC3 Pipeline. Morph sliders do show up, but not Clothing, Hair, Accessories, Etc....More
During the CC3 Pipeline install (which went without any issues), I was never prompted to transfer my CC2 content over. As of now, I would have to copy each folder from CC2 over to CC3 to have access to them easily through the program (the left panel for content)....More
Before CC3, saving a character project created a thumbnail with the character in idle pose on a grey background, unless Create Quick Thumbnail was selected in the program preference settings. Now, always a quick thumbnail is created, regardless of the preference settings. This is the case...More
Issue When CC3 opens (or after pressing new) there is always a window saying..... (pic) But, there is no old CC1, because it just start openning new CC3 basic female character. But, nevertheless you have to press YES or CANCEL, beecause third option MORE tells you that you should supposedly...More
Hello RL, this is not specifically a problem of CC3 but rather a problem of the pipeline CC3 to iClone. When a CC3 character is reduced in poli-count (CC3 Pipeline new feature) and exported in FBX format, 3DX is not able to read and recognize it is a human character: it is requested to manually...More
Hi! The CC3 extension can't be installed, as the installer doesn't find CC2, while 2.3.2420 is installed in my C:\program files. That is on the main drive, and fully functional....More
1. Converting character with thin shoulders deforming a mesh underarms in the front (slide 1). I was able to rectify that by smoothing faces/sculpting (slide2). Would be nice to have it automatically done. Side Note: I cannot figure out how to enable a mirror selection in Edit Mesh mode. Is...More