584 issues found

0

Votes
Closed
Open CC3. Watch CPU and GPU usage. CPU is around 5% and GPU varies between 25% and 100% even though only the default character is showing and the application not in use at all....More
  •  3
  •  824
Bug
Submitted by alexis.kyaw

0

Votes
Not Reproducible
Hi,
This issue started happening when I upgraded to 3.3, last week.
I have a macbook pro with Bootcamp. If I start CC3 in a monitor that is not the laptop built in one, it freezes and spins forever....More
  •  3
  •  1403
Bug
Submitted by ricardo.ac.barbosa

0

Votes
Closed
Every time I start Reallusion Hub and Character Creator, it freezes, becomes unresponsive and I have to kill the app. I have tried:
* Restarting Windows
* Uninstalling and resinstalling...More
  •  3
  •  1360
Bug
Submitted by i_943574

0

Votes
Assigned
I just export the base 3.3+ default character as OBJ, import into Blender 2.83 with Keep Vert Order/Poly Groups, and the head and body textures are all in wrong places. CC3.2 didn't have this problem.
Another bug that may still exist is that when I imported a male character from CC3.2, the...More
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  •  1192
Bug
Submitted by path.to.the.future

1

Votes
Not Reproducible
Hello,
When I open CC3 to the Default Project, the character's skin is shaded with dashed grey lines. This shading resolves when I zoom in close enough.
I have no idea how to correct this and so have no attempts to report....More
  •  3
  •  642
Bug
Submitted by ultimativity

0

Votes
Not Reproducible
All I did was update the software after a newly purchased license. I was able to run the software once then it would not open again after I closed that session. It does not show up in task manager at all......More
  •  3
  •  1406
Submitted by Shinjitsu84

0

Votes
Not a Bug
All my characters that use a bump map VS a normal map end up having this issue when I attempt to convert to a CC3+ character.
Please see this thread
https://forum.reallusion.com/452225/Normal-map-issues-after-converting-to-CC3-...More
  •  3
  •  808
Bug
Submitted by Dorothy Jean

1

Votes
Not Reproducible
There seems to be a new problem exporting OBJ meshes to Blender. I am trying to find a work-around for the unresolved mess with FBX exports, so I thought I could export OBJ figure meshes and rig them in Blender with Rigify, but this fails at the stage where I attempt to parent the mesh to the...More
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  •  869
Submitted by hkhaneveer

0

Votes
Not Reproducible
I reported this problem already in issue 6780, but the ticket was simply closed ...
Here is another example that shows the problem of too-bright skin in ue4.
Here, I experimented with a cavity map as blend map that is transferred correctly while the rest of the face is too bright. The torso...More
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  •  1117
Submitted by Mikay²

0

Votes
Not a Bug
I have the trial pipeline. It said I get 10 exports but now I can't save or export. It says this function is not available under the trial. It was a few days ago and the 30 days has not even close to expired. What gives?...More
  •  3
  •  1583
Submitted by slade636
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