585 issues found

1

Votes
Not Reproducible
hi , i have been trying import high heel shoes from DAZ via FBX into CC3 in their correct foot pose, but the shoes always import flat footed, which distorts the shoe, is there a fix to this please?...More

0

Votes
Not a Bug
The tongue dont seems to follow the transformation from Daz studio!...More
  •  3
  •  2265
Submitted by j.n1

0

Votes
Closed
If I create a Morph Slider from a exported TPOSE Character and import a Morph with T Pose , only the Head is change , I get a V pose if I drag the morph slider.
That must ne a bug
In the picture is the Geometry what I want as morph and what I get in CC...More
  •  6
  •  2257
Bug
Submitted by vidi

0

Votes
Not Reproducible
The Install/ Setup for CC3 is crashing on install.
I agree to the EULA.
I am prompted for my User Name and Company Name....More
  •  4
  •  2253
Bug
Submitted by gellenburg

0

Votes
Closed
I am not able to run the application anymore. Got the latest update to 3.04 from the hub and installed it. Now when I run the app, it launch, show the splash screen and then quit.
I did uninstall the app completely and re-installed via hub, but it is doing the same thing. Windows 10 has the...More
  •  3
  •  2237
Submitted by lollosone

3

Votes
Not Reproducible
The new blendshapes added from ExPlus are fantastic. But sadly there is a major problem when using them when exported to other software such as Blender or Unity.
Those blendshapes are not working as they should in an export:
A25_Jaw_Open...More
  •  2
  •  2224
Submitted by Necka

0

Votes
Closed
1. I make a 3d model of a woman from standard free parts.
2. The skingen editor is activated.
3. Made of 20+ layers of the skin(bumps and face morphs)....More
  •  1
  •  2224
Submitted by iliakutaev

0

Votes
Assigned
This one *is* a bug -- the character "Boggles" (which is based off the Daz official shape of Ollie, which *does* import correctly through Transformer) will not import correctly, saying there is no shape for it (which, again, is wrong, since the shape he is based on imports just fine).
https...More
  •  2
  •  2216
Submitted by Kelleytoons

0

Votes
Not a Bug
I have a problem with the rig when exporting to Unity. I attached a image of my issue. Left is a default CC3+ character which you can see bends quite badly when arms aim up (and down). Right is how it should be.
I can supply a sample project if needed, but it is bigger than the max file size...More
  •  8
  •  2215
Submitted by staron

0

Votes
Closed
Just yesterday morning I saved several models made in CC3 and today morning I am not able to open them (neither the ones from yesterday nor the ones from months ago; CC3 does not let me open any file). When I try to open a file, the loading screen appears with the typical "please wait" but...More
  •  4
  •  2212
Submitted by art_tijerin
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