113 issues found

0

Votes
Released
Character Creator 2 will not launch with an AMD Vega 56 card.
AMD Driver Version: 17.10.3
Character Creator Version: 2.12...More
  •  4
  •  2052
Submitted by jwainwright

0

Votes
Not a Bug
I found that the Soft Cloth physics didn't work for the Petal Skirt from the Street Fashion clothing pack, and it turned out that the weight map was missing.
I checked the Weight Map option in CC for the Petal Skirt, and there is indeed no weight map (see CC_No_weight_map.png).
I'm currently...More
  •  3
  •  1397
Submitted by animagic

0

Votes
Released
I can't save a reworked default body as a morph target!
What happens is that the screen goes white and crashes!
Regards Bosse...More
  •  2
  •  1189
Submitted by Gorz

0

Votes
Active
Okay, example:
(1) If I create a character/clothing,
(2) and I apply a RGB map in a Color ID channel over a base material to act as material inputs (in CC or using Super Substance Tools),...More
  •  1
  •  1268
Submitted by TonyDPrime

0

Votes
Not a Bug
I've created several morph sliders for custom teeth and relative size and position. These work great on CC characters that are exported to iClone. However when those characters are re-imported to CC to be used as full head or full body morphs the teeth morphs are not imported. Is this a common...More
  •  1
  •  1764
Submitted by Colonel_Klink

0

Votes
Released
When I export a character from Character Creator 2 as an .fbx and load into Lightwave 3D 2015.3, the results come out messed up,as
shown in the screen shot.
This was not previously the case,as .fbx export used to work fine....More
  •  2
  •  2017
Submitted by borgman

0

Votes
Not Reproducible
I'm having problem starting CC 2.12, it crashes on startup. I however can start up CC (the pre release zip version).
This problem was first reported on 25 June followed by numerous diagnostic feedback to determine the problem (Ticket ID: 118472). The last feedback I received was on 21 July...More
  •  1
  •  2130
Bug
Submitted by quydoau

0

Votes
Not a Bug
Hello, so in CC1 I was able to set eyebrows to 'input' and proceed to use a custom eyebrow RGB map, but in CC2 I can't find a way to remove the stock eyebrow, I select 'none' but the stock eyebrow is still visible, even when I select input and load my custom RGB map I can still see the stock...More
  •  1
  •  2157
Submitted by Jenova

0

Votes
Not a Bug
You cannot edit a mesh during a calibration pose. When you enter edit mesh mode the character will snap back to a t-pose, which defeats the purpose of using a calibration pose to identify and fix mesh penetration trouble spots.
In Reallusion's own video for CC 1.5, it touts this useful feature...More
  •  0
  •  1451
Submitted by DeeEssW

0

Votes
Active
After editing skirt to make it slightly shorter the skirt falls to pieces etc. in iclone....More
  •  0
  •  1343
Submitted by wjan
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