Character Creator loads 8-bit/1channel Grayscale JPG texture image 'as is', they are not converted and kept internally as 8-bit/1channel Grayscale images. This is not the case when loading 8-bit/1channel Grayscale from PNG,TGA & BMP image files. Character Creator converts those on the fly...More
This issue is already present in CC 1.5, but it also appears with CC 2.0 characters. The characters lack collision shapes when used in iClone, which makes it impossible to correctly apply soft-cloth physics to clothing. Steps to reproduce are simple: 1. In CC, export the character as iAvatar...More
I have installed the export version of the Essential Bundle in CC 2. But if I try to export a character from this bundle, I get an error message: The avatar file requires an export licence. And nothing dos happen....More
The opacity texture of my dress was a png texture. I have changed the brightness of the opacity texture with the slider and the opacity hasn't changed. (image 1,2) But if I invert the texture, the dress is fully transparent. (image 3)...More
During my work with CC2 I have seen a lot of odd effects, which are hard to reproduce. After a new start of the CC2 they often are gone. This dos look how a memory leak and/or an overwriting of variables....More
At start-up I usually get no background or character. Occasionally I get a character and background. In either case when trying to load a new character program crashes. This was reported on ticket #108603 and it was suggested that I make sure that my graphics card and windows are up-to-date...More
MAJOR ISSUE: The Ambient Occlusion map should NOT affect direct lighting sources, such a point, point, or directional lights. It should only affect non-shadow casting lighting, such as Ambient, GI, and IBL lighting....More