Votes
0
Product:
Cartoon Animator 5
Version:
5.02
Status:
Released in 5.11
Issue 9447
CRASH caused by attempting to Stretch a Head Motion in Facial Clip
Problem:
========
In the attached file with screenshot of the timeline, I was trying to stretch the last bit of facial motion for this avatar "Ani" (at 3800 in my project) to slow down her DIY head-tilt-up motion by about half... but then the project kept crashing, and upon re-opening, and restoring, the facial data is re-set to pre-stretch, but also fails to zoom any closer than this (until I shutdown and rebooted CA5... AND also rebooted my PC, because rebooting CA5 twice wasn't enough.

Work-Around
===========
So far, my work-around was to delete the stretched animation and re-keyframe it at a slower pace manually.

Please note, I have stretched a head motion in CA4 several times in the past without any noticable problems, but this may be due to those other projects being much shorter at less than 2000 frames.
OS: Windows 8.1
Attachment:
  •  2
  •  148
Submitted byTarampa Studios
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COMMENTS (2)
Feedback Tracker Admin
Thanks for your feedback and sorry for the late reply.

Please provide your "ctProject" file to help us identify the problem.

You can use cloud services such as Google Drive, Dropbox or OneDrive to make the files available to us and add the link in your next comment. you can use private comment if you want to keep it private.

Allen
Reallusion
Tarampa Studios
Maybe related: 

Several times... but on rare occasions, and so far it's only for complex Projects over 3000 frames where 90% of the body motions are all manually keyframed and I'm up to the stage of final viseme, brow and eye expressions... the timeline will stop zooming until I reboot. 

But reducing the project to 2700 frames or less (if possible) solves this glitch. It just means that I can't do everything in one project, like I used to in CA4 to a maximum of 12,000 frames.
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