Regarding the following support issue: Thank you for contacting Reallusion. CTA text prop is a text component and cannot use with the prop motion contents....More
I have installed Cartoon Animator 5 on a computer equipped with an Intel Arc A770 16G graphics card. I am writing to inquire about the official compatibility support for Intel Arc series GPUs. Currently, serious performance problems occur during video export. Neither the CPU nor the graphics...More
I would like to suggest a feature for Cartoon Animator that allows users to select part of a sprite and bring only that selected region above another object or character. Currently, if a hand is a single sprite, the whole hand has to be either above or below a prop. This makes it difficult...More
I need the shortcut keys to switch between preview mode and camera mode. This is used very often. If they exist, please tell me, I can't find them....More
so, since the maya pipeline for facial controller to appear, i need CC5 facial rig.., but when i use HeadShot i get CC3 + character... is it possible to upgarade cc3+ to CC5 facial rig for maya pipeline? i knbow i can make it CC5 with sub divisions, but it never CC confirms its CC5 character...More
For characters with a 45-degree perspective, it is hoped that the 'flip hips' option in the action keyframe editor will include a feature to mirror the head separately. For characters with the default 45-degree perspective, simply mirroring the head can complete the head-turning operation,...More
Hello, I see some tutorials with the 'spider' actor, and showing how to use Motion Pilot, for example. However, regardless of updating and downloading all the packs, I don't see the actual motion of the spider. A large part of my project was based on this motion, and CA5's easy to transfer...More