I found when I add actions to the face. the actions overwrites the voice clip and in effect removed the mouth animations, I don't see why this should happen, the fix was to either go through and manually delete the overwrite on the voice clip or re-apply the voice to re-establish the mouth...More
I'm new to the 2D animation side or things but not to graphic design and 3D animation with Rendering and when using Cartoon Animator 4 working with any level of photo realism I really miss having the ability to light the scene -non destructively. *Because it's a mask, you should be able to...More
I'd like to see an option whereby you can create a spline with nodes you click to add that changes a prop's scale. You would attach the prop to the spline and the object slides along it taking on the shape of the spline and the scale values of each added node....More
I wonder why mirror function in 360 head editor seems to rarely create a perfect mirror image and often comes up messed up in one way or another. I tried many times and not once was able to get a perfect mirror image; always some facial features come out out of alignment or misplaced. It's...More
It is becoming very difficult to search for a prop or scene. It will be present under specific folder. For that we have to expand each folder to check that prop. It will be really easy to find a Prop or Actor or Scene or SFX or Motion....More
I have submitted a similar suggestion for CTA3 a year or so ago (Issue #5221) but it is just as relevant for CA4 so I am re-entering it so it remains in the queue. ---- My dream feature would be 2D Character builder. I won’t be bending the truth much if I say that the most dreaded, horrifically...More
Tonight I created my own cartoon hand on top of the Dummy S2 from the Bone Hand section. A tedious job, but worth it. Looks good. Except when you pick a hand in the Hand Editor that is not open but facing backwards. It looks as if the layer order is wrong. The finger parts are stacked in the...More
Hello! You had a link to send you feedback and although I had to go through lots of hoops and loops to get here, this is a feedback, also meant to give you some ideas (hopefully) I am a professional editorial cartoonist, something which I have been working with for soon to become 30 years....More
When I work with heads that have a longer snout - especially the ones that have additional facial components that extend into the nose area like colour spots, freckles, etc - I find that masking them at higher angles (45-90 degrees) can be challenging because currently CA can only mask against...More