This is a big one ... in 7.2 it's not letting me change the UV settings of meshes. This means I can't change the projection from Box to Cylinder, for example, and makes texturing impossible!...More
the program locks up on reset scale then crashes if I un check that then it will crash a little later this problem is new I have exported several models to unity already on feather testing I find that its only happing to 1 character (who has been exported before) I just adjusted the body...More
I'm trying to import an fbx and convert it to non-human. after pressing the "convet to non-human" button i'm using the export dialog to export to i-clone. I get this message: Export failed. Please check your access right to the folder and the disk space....More
I have a solid hair prop with spring bones to simulate bounces. The model is made on Blender, and when I try to import in 3DXChange it acts in a weird way: some vertices get pulled to center. Notes: 1) the model behaves correctly if imported without bones...More
This works well before but after upgraded to 7.21 the 3DXchange no longer detecting my G3F head only model as G3F character and mapping it's bones, expression, etc. To reproduce this issue: 1. Open DAZ....More
Morphs that are exported from 3DXchange from a character's Face Setup>Expression Editor list don't have the same exact orientation as the figure, if you load a morph into Morph Creator, you will notice it will shift location slightly, but the bones stay in place. Because of the difference,...More
[1] Iclone morphs applied to Genesis8 base head and exported [ see image for settings used ] Drag fbx from Daz[ 4.12.06] into 3Dxchange [ 7.61.3619 ] Imported figure seems ok except eyelashes are not correctly placed....More
I'm using 3DXCHANGE 7 PIPELINE (7.61.3619.1) on Windows 10 Pro, and it keeps crashing when I import a variety of FBX files. It gets to "converting real-time texture size..." and hangs for 5-20 seconds then crashes out with no error given. I've tried importing the same files into iClone 7...More
Hello. I've notice 3DXChange crashes when I accidentally push the "Make Sub Prop" button while it's already a sub prop selected. I think it should show a message for avoiding this behavior. The lack of auto-save feature costs me hours of work, I think that feature could be important to implement...More