118 issues found

0

Votes
Not Reproducible
I have imported Mixamo animation using 3DEchange Pipeline as instructed on the following Youtube tutorial:
https://www.youtube.com/watch?v=plcJLIxmklg
However, it fails to import into iClone 7....More
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Bug
Submitted by tomatell

1

Votes
Not Reproducible
INSTALLED PRODUCT: iClone 3DXChange 7 Pipeline
INSTALLED VERSION: 7.61.3619
STEPS:...More
  •  3
  •  863
Submitted by abbalamm

0

Votes
Closed
The 3DXchange logo opens for a second then a small white 3dxhange window flashes and closes.
3DXchange 7 trial crashes on startup
Windows 10, Nvidia GTX 1660 ti...More
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  •  757
Submitted by Oremor

0

Votes
Assigned
FBX Export to maya Problem
I Exported a character from 3d exchange v 7.6
While export the FBX to maya...More
  •  3
  •  871
Submitted by aniangel

0

Votes
Closed
https://www.dropbox.com/s/bk0uamc96h8pqzq/zbrush%20ready%20shapekeys%20with%20hair%20fixed%20for%20iclone.fbx%20-%20iClone%203DXchange%207%202019-11-30%2006-02-41.mp4?dl=0
If I unistall the software and reinstall it works for a little bit but then it stops working and crashes everytime
You...More
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Submitted by ahingel

0

Votes
Active
I have just upgraded my software but 3dxchange crashes does not launch, you see the splash screen it disappears then nothing.
I have uninstalled it, and reinstall several times. and changed screen resolution still doesn't work
Computer system settings:...More
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  •  935
Bug
Submitted by brianalanlang

0

Votes
Released
Hello. I've notice 3DXChange crashes when I accidentally push the "Make Sub Prop" button while it's already a sub prop selected. I think it should show a message for avoiding this behavior. The lack of auto-save feature costs me hours of work, I think that feature could be important to implement...More
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  •  1192
Submitted by Andrés Moya

0

Votes
Released
When trying to export a prop from WWII Figther Hanger Deck>Fighter-01 to .OBJ the UV get messed up.
Example video: https://www.youtube.com/watch?v=xl_u9c5wlXQ
This seem to be only an issue with some props. Newer props seem to work fine....More
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  •  1105
Bug
Submitted by The-any-Key

0

Votes
Released
I have a solid hair prop with spring bones to simulate bounces. The model is made on Blender, and when I try to import in 3DXChange it acts in a weird way: some vertices get pulled to center.
Notes:
1) the model behaves correctly if imported without bones...More
  •  3
  •  1308
Submitted by Matt GH

0

Votes
Active
When exporting a character through 3DXchange, it seems to rename the BlendShapes and this is visible in Unity. It is a huge problem for us, because it doesn't recognize the BlendShape animations. We wish to use 3DXchange because we have a ton of animations.
Besides, we use Maya to customize...More
  •  3
  •  2415
Submitted by The Simulation Crew
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